Anim BP corrupt

Whoops, it was suppose to be 4.9,

Yea when I export the uasset it allows you to save as .copy or .t3d
when you try and import either of those files it says unknown extension.

It exports the file in text object form, here is a sampling

Begin Object Class=AnimBlueprint Name="Player_Anim_BP2"
   Begin Object Class=AnimationGraph Name="AnimGraph"
      Begin Object Class=AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_1"
         Begin Object Class=AnimationStateMachineGraph Name="Movement"