Anim Blueprint instance not update when tigger UI


At the beginning, I have an actor, which containe an Animation Blueprint, and the Event Update was executed normally

Now, I have a variable “Blend ” that is passed in from the Eidtor Utility Widget

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but when I tigger in UI ,the Event Blueprint update animtion no longer called

It is re-invoked when my mouse is no longer dragging the UI ,and the “Blend” value has been changed by EUW

I want “Blend” value changing when I dragging the UI Slider , Instead of release dragging

I also found that changing the value of a variable directly in ABP, will also cause the update Animation event to stop tick