I have some issue, well, it is working but I still got error message (telling me it is not working…).
It is for a AI character.
I have an anim blueprint, in which when actor is moving turn on some particles/lights, when it stops turn them off.
See screen, but what I do is in the anim blueprint I get the owning pawn cast to my BP actor and from there get my light/particles then on condition isMoving turn them on or off.
If I put my character BP inside the level, and play it, all works and no error. The AI pawn is acting and working with no error message. Lights/Particles turn on and off when needed.
If I spawn the BP after the level is loaded - when the player request a spawn - the AI pawn is still acting excactly how it should, lights/particles turn on and off when needed BUT i got an error message (see attached screenshot).
I am not quite sure why, it seems it can’t load the particles and lights from the variables of my cast. But even thought there is the error message, IT WORKS.
Wondering if anybody has any idea why. Should I just disregard the error?
Also, if it helps, the error only show once. The first time it spawn.