Youtube video: https://youtu.be/SvJ1iFixqYE?si=a-OGxKvIVPYVK9hu
Perfect for RPG's; top-down, third person or FPS.
Demo scene uses Lumen and standard LODs for assets.
Some materials use "Parallax Occlusion Mapping" for LOD0.
Make sure "Allow static lighting" is disabled for real-time material ambient occlusion.
Meshes all have LODs, lightmap setups and collisions.
Also included: A drag and drop lighting and atmosphere blueprint.
Working lighting fixtures with sound and particles. Physical hanging sign blueprints, will work with all character types and physics objects. You can replace with your custom meshes. A highly performant ground critter (hen) and a flying critter (raven) with spline pathfinding and player reactions. If you have a different small animal with animations, you can replace the presets; a flock of bats or a large number of rats.