Angular Velocity Vector to Rotator

I have an object that spins using torque which can be spun in any direction using the Left Stick.

I want to display an arrow that shows the player the total direction of the angular velocity, but I cannot figure out the math and/or which nodes to use. Please help! Thanks.

Tried this, but it is not working right…

[video]https://fat.gfycat.com/DeliriousMarriedHectorsdolphin.webm[/video]

Be prepared for the arrow to spaz around when angular velocity is low, you could just ignore ang v values smaller than 100

not sure if you need to normalize the Angular velocity vector or not

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