On a player controlled destructible mesh the physics thrusters work properly and linear damping works as desired. However the angular damping setting does nothing at all and the mesh rotates infinitely even though the linear damping is working and the mesh properly decelerates. Any tips?
edit: upon investigation for some reason the pre-defined damping values are reset to zero upon event construction. So after event begin play I set the angular damping value and it properly works. I am getting very weird collision behavior though.