I’m working on a 2D physics game called Angry Ginger Santa made only in Blueprints.
This is a solo project, it means that i’m doing Logic, GFX and SFX by myself.
What is this game about?
As an Angry Ginger Santa, you need to destroy all the presents to prevent them to be delivered to good kids.
You got 3 weapon types available: Timed Bomb Gift, Timed Multi Bomb Gift, Anti Gravity Bomb Gift.
This is the current state of the game after almost 30 days of work.
Projected release date: before 15th of December.
What is done so far:
- Core features and logic (Gameplay, Gamestate, Save and Load, Achievements, Leaderboards, Weapons, Fire propagation, etc.)
- Menus (UMG)
- Some graphics.
Things needed to be done:
- 10-20 level designs.
- Improved graphics.
- Music and sound effects.
I’m also planning to release the project on the marketplace, if anyone will be interested.
Let me know what you think.
Early gameplay video.