When trying to test a build on an Android it is looking for a Manifest called ‘Retrieved_Manifest_UFSFiles_Android_54435435.txt’
Running: C:\Users\me\AppData\Local\Android\Sdk\platform-tools\adb.exe -s 54435435 pull /sdcard/UnrealGame/MyGame/Manifest_UFSFiles_Android.txt “D:\MyGame\Saved\StagedBuilds\Android_Multi\Retrieved_Manifest_UFSFiles_Android_54435435.txt”
Failed retrieving UFS Manifest: adb: error: failed to stat remote object ‘/sdcard/UnrealGame/MyGame/Manifest_UFSFiles_Android.txt’: No such file or directory
ERROR: Installation of apk ‘D:\MyGame\Binaries/Android\MyGame-Android-Shipping-arm64.apk’ failed: [INSTALL_FAILED_USER_RESTRICTED: Install canceled by user]
However, the related manifest file in the StagedBuilds folder is called, ‘Manifest_UFSFiles_Android.txt’.
Any idea how to fix this?
UPDATE
The problem was that I used UE5 which only supports more recent phones, like from the past two years or so. This, even in light when developing a UI only application. Solution = use UE4.27. Also, use Android 31 release and NDK = r22b
Related