Android Widget's UMG distorted when launched in Android mode

Hello,

As the title says when i launch the project in Android Mode (Playing it in my Android), SOME of my Widget’s Images is distorted, is it normal or should i fix something there? NOTE: When i’m playing the game in my android, the process bar of the Launcher is still like 70%, but that thing doesn’t move an inch from 70%, or should i wait for 100%. (I mean in Project Launcher, where you can see various option instead of directly clicking my android’s ID)

I still haven’t try in an android packaged project (I did try it on Window Packaged and looked 100% good), but i think it should be the same if i play it in an packaged project.

Thanks for the answer.