Android WebBrowser Widget


I was wondering if anyone had managed to get the web browser widget working within an actor, so enabling a 3D browser within the scene?
I only see the browser rendered within 2D on Android, in editor it’s looking correct.


The web browser is 2D only; it just displays the native web component in the location.

Is there any other way that I can display web content on a 3D surface in Android ??? I hope there is !

Is it because CEF / RenderToTarget does not work on Android ?? Or is it just not implemented and so perhaps I can have a go at it ?

CEF isn’t supported on mobile by us. You may be able to get it to work, but I believe it will add a lot of code size.