Hey,
Im trying to test out an empty scene with my Samsung Galaxy S6 using google VR. I followed the quick start guide and installed android codeworks and have Visual Studio 2014 even though I am only using blueprints.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not create apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.4
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Project Name: play-services-ads-lite-9.2.0
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 25.0.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Build Target for play-services-ads-lite-9.2.0...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating output directories if needed...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-ads-lite-9.2.0...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling aidl files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling RenderScript files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling Resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Generating resource IDs...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling BuildConfig class...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\classes
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating library output jar file...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not convert bytecode...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\res
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] To destination dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\res
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not package resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not package apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not create apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.4
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Project Name: play-services-ads-9.2.0
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 25.0.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Build Target for play-services-ads-9.2.0...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating output directories if needed...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-ads-9.2.0...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling aidl files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling RenderScript files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling Resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Found new input file
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Generating resource IDs...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling BuildConfig class...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating library output jar file...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not convert bytecode...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\res
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] To destination dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\res
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not package resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not package apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not create apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.4
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Project Name: downloader_library
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 25.0.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating output directories if needed...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling aidl files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling RenderScript files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling Resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Found Deleted Target File
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Generating resource IDs...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling BuildConfig class...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [javac] Compiling 1 source file to C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating library output jar file...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-compile:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -obfuscate:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -dex:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not convert bytecode...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -crunch:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\res
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] To destination dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -package-resources:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not package resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -package:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not package apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-package:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -do-debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Library project: do not create apk...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [propertyfile] Updating property file: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -post-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: debug:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Duplicated project name in import. Project custom_rules defined first in C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\custom_rules.xml and again in C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\common_library\custom_rules.xml
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 25.0.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: nodeps:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-mode-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-files:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -check-env:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 25.2.4
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [checkenv] Installed at C:\NVPACK\android-sdk-windows
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Project Name: downloader_library
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettype] Project Type: Android Library
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -set-debug-mode:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -debug-obfuscation-check:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -pre-build:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -build-setup:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 25.0.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] Project Target: Android 4.4.2
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [gettarget] API level: 19
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Creating output directories if needed...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mkdir] Created dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\common_library\bin\rsObj
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mkdir] Created dir: C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\common_library\bin\rsLibs
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] Library dependencies:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] No Libraries
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency]
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [dependency] ------------------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: -code-gen:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Found Deleted Target File
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling aidl files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aidl] No AIDL files to compile.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling RenderScript files...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] ----------
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [echo] Handling Resources...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] Generating resource IDs...
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt] C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate\Android\APK\JavaLibs\common_library\res\values-v21\values.xml:5: error: Error retrieving parent for item: No resource found that matches the given name '@android:style/Theme.Material.Light.Dialog'.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: [aapt]
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: BUILD FAILED
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows ools\ant\build.xml:597: The following error occurred while executing this line:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows ools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: C:\NVPACK\android-sdk-windows ools\ant\build.xml:694: null returned: 1
UATHelper: Packaging (Android (ATC)): UnrealBuildTool:
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: Total time: 24 seconds
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate/Android/APK/bin/AndroidVR-debug.apk'.
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: File name: 'C:\Users\Christian\Documents\Unreal Projects\AndroidVR\Intermediate/Android/APK/bin/AndroidVR-debug.apk'
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget)
UATHelper: Packaging (Android (ATC)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String] Arguments)
UATHelper: Packaging (Android (ATC)): CommandUtils.Run: Run: Took 120.9807004s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ATC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe AndroidVR Android Development -Project
UATHelper: Packaging (Android (ATC)): ="C:\Users\Christian\Documents\Unreal Projects\AndroidVR\AndroidVR.uproject" "C:\Users\Christian\Documents\Unreal Projects\AndroidVR\AndroidVR.uproject" -remoteini="C:\Users\Christian\Documents\Unreal Projects\AndroidVR" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.12.30-19.12.24.txt'
UATHelper: Packaging (Android (ATC)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ATC)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ATC)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ATC)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ATC)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ATC)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionar
y`2 InTargetToManifest)
UATHelper: Packaging (Android (ATC)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Android (ATC)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (ATC)): at AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (ATC)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Android (ATC)): at AutomationTool.Automation.Process(String] Arguments)
UATHelper: Packaging (Android (ATC)): at AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (ATC)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (ATC)): at AutomationTool.Program.Main()
UATHelper: Packaging (Android (ATC)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ATC)): BUILD FAILED
PackagingResults:Error: Error Unknown Error