I’ve been scanning this forum and the interwebs for an answer, but didn’t quite find a straight-forward answer and I am quite stuck.
I am cooking & packaging for Android - Shipping configuration & installing it on a Samsung phone plugged in USB.
The Problem
The batch file tries to install AFS_Universal.apk, but the packaging process doesn’t create it.
%ADB% %DEVICE% install AFS_LHEA-Android-Shipping-arm64_universal.apk
install AFS_LHEA-Android-Shipping-arm64_universal.apk
Performing Streamed Install
adb: failed to stat AFS_LHEA-Android-Shipping-arm64_universal.apk: No such file or directory
If I edit the batch file to only cook the normal arm64 apk, the app installs fine on the phone, but instant closes when I try to open it.
My config
UE5.5.3
Android Dev builds package & install just fine.
I got everything setup on the Android SKD/NDK side.
I have ‘Full rebuild’ and ‘For distribution’ both checked.
I am cooking from Project Launcher
‘Package game inside .pak’ is unchecked
Google PAD plugin is disabled
Generate universal APK from bundle is checked
I even tried checking the ‘Include in Shipping’ option in AndroidFileServer plugin.
Help! <3