Hi everyone, im new in Unreal and im trying to make Android export work, followed some tutorials, read the documentation and the forum, as far as i know this should be working but Unreal does not recognize Android for the export. Ill try to put in here my config as detailed as i can:
i tried with Android sdk 4 (as required in the tutorial for Unreal 5), in one of the steps it says i must run a .bat
Hi, I went directly from version 4.27.2 to 5.1, but I imagine it will be the same with 5.0, be sure to follow the steps that Epic tells you when making a Android build, installing Android Studio, configuring the system, the UE project, and compiling native for Android for the specific Unreal Engine version you are using; always follow the Unreal Engine documentation.
For example: if you are using version 5.1, you would have to launch the SetupAndroid.bat from \Program Files\Epic Games\UE_5.1\Engine\Extras\Android, to install the NDK r25b (NDK API Level = Android-25) and not the 21, which is the one I see you have set and would give you problems (you may need more things, you have to follow the steps one by one and ignore old tutorials).
I use Quest 2 (native android) with UE5.1, I have not tested with tablets.
although i installed android stuidio 4.0 as the docs says for unreal 5.0.1.
the only thing im thinking about is, that i have my unreal installationin in another location, not the default C:/Program Files/Epic Games but that shouldn´t be a problem, should be?
Unreal Engine can be in another drive (I have it in another) but I seem to remember that all the Android Studio part has to be in the C: drive, I have all the Java and Android in C:.
It is very possible that this is the problem, I think it happened to me and I saw it somewhere that it was totally necessary.
Let us know if this is the case.