For anyone with android dev experience; do you know if Unreal 4.27 can be used with Android SDK 34?
This is the new SDK required by Google Play, and after installing it and trying to package my game I always get the “Intermediate/Android/APK\gradle\rungradle.bat” :app:assembleDebug” issue. I have solved it before with other android SDKs but the solutions I try for SDK 34 don’t work for some reason.
Trying to upgrade my project to Unreal 5 won’t work since my game is physics driven, and the physics engine is completely different in UE5. My game is basically broken in UE5, unless there is a way to get chaos physics to work like PhysX.