I actually don’t know how a company as big as Epic Games can fall into something like this.
I work with Unreal for my Android game (big error). I recently updated from Unreal 4.7.2 to 5.6.1, and it turns out the build doesn’t recover user data from the previous version because they changed the game data save directory. How can I update the new directory to use the old UE4game to read the old data?