I’ve been using the screenshot sharing plugin from https://forums.unrealengine.com/showthread.php?127487-FREE-AdColony-AppLovin-Chartboost-UnityAds-Vungle-Sharing-OneSignal-Facebook-Everyplay
and it was working until recently, it just stopped.
After tinkering around a bit I found that the plugin works using Launch to device(my phone), but won’t once I package it into an APK and push to my device.
I’m finding that the java side of the code isn’t being called. I was able to determine this successfully by adding logcat debug text which appears when using Launch but not once compiled.
What may be the cause of this?