Android Platform build error

When I build My solution for android platform following errors occur:

Severity Code Description Project File Line
Error macro expansion producing ‘defined’ has undefined behavior [-Werror,-Wexpansion-to-defined] UE4 E:\UE4\Engine\Intermediate\ProjectFiles\Runtime\Core\Public\Delegates\Delegate.h 292

Severity Code Description Project File Line
Error instantiation of variable ‘TGPUSkinVertexFactory::StaticType’ required here, but no definition is available [-Werror,-Wundefined-var-template] UE4

E:\UE4\Engine\Intermediate\ProjectFiles\Runtime\Engine\Public\GPUSkinVertexFactory.h 437
Severity Code Description Project File Line
Error instantiation of variable ‘TOneColorPixelShaderMRT<4>::StaticType’ required here, but no definition is available [-Werror,-Wundefined-var-template] UE4 E:\UE4\Engine\Intermediate\ProjectFiles\Runtime\ShaderCore\Public\Shader.h 1409

Severity Code Description Project File Line
Error destructor called on non-final ‘FAnimLinkableElement’ that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-virtual-dtor] UE4 E:\UE4\Engine\Source\Runtime\CoreUObject\Public\UObject\Class.h 901

And Many More… Please Help

Hello Suksham,

Are you using a editor built from source code or one downloaded from the Epic Games Launcher? Can you provide the full log file from this packaging attempt, as there may be other messages that help elaborate on the problem? Have you tried upgrading to a newer version of the engine? What version of Android Codeworks do you have installed?

I’ve built it from source code It has 254 errors, I am using Visual studio 2015 to build android platform. I am using Ir5 of code works.

I just installed the latest version using epic games launcher, It solved my problem… Thank you

Still got this error in UE4.14