Android Packing Fails: No errros but unknown error

I am trying to get the answer on this matter 3 weeks in a row please help me.
I have no red errors. Only normal text errors and a yellow one.

I have an endlessly generated way in the level. I didn’t download engine from github. Packing fails both on 4.14 and 4.17
Here I included all lines of outputs containing word “error”
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 48.032ms to complete.
LogTemp:Display: IPP ERROR: Application exception: System.IO.DirectoryNotFoundException: Could not find a part of the path ‘C:\Users\User\AppData\Local\Apple Computer\MobileDevice\Provisioning Profiles’.
LogTemp:Display: at System.IO.Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: [2017.11.12-15.48.46:069][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError → C:/Users/User/OneDrive/Documents/Unreal Projects/Game2 - Copy/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: [2017.11.12-15.48.46:099][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/User/OneDrive/Documents/Unreal Projects/Game2 - Copy/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightError.uasset
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: [2017.11.12-16.06.23:332][ 0]LogInit:Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Android (All)): UE4Editor-Cmd: [2017.11.12-16.06.23:676][ 0]LogInit:Display: Success - 0 error(s), 103 warning(s)
UATHelper: Packaging (Android (All)): C:\NVPACK\android-sdk-windows\tools\ant\build.xml:928: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UEDeployAndroid.RunCommandLineProgramAndReturnResult: Making .apk with Ant again to show errors
UATHelper: Packaging (Android (All)): [aapt] ERROR: unable to process assets while packaging 'Z:\bin\Game2.ap

UATHelper: Packaging (Android (All)): [aapt] ERROR: packaging of 'Z:\bin\Game2.ap
’ failed
UATHelper: Packaging (Android (All)): C:\NVPACK\android-sdk-windows\tools\ant\build.xml:928: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: System.IO.FileNotFoundException: Could not find file ‘C:\Users\User\OneDrive\Documents\Unreal Projects\Game2 - Copy\Intermediate/Android/APK/bin/Game2-debug.apk’.
UATHelper: Packaging (Android (All)): at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
PackagingResults:Error: Error Unknown Error
LogDesktopPlatform:Warning: Error reading results of folder dialog.