Android packaging was failed

when I package the project in to android.The packaging process is done but when open the saved file there is nothing

Howdy don20,

Thank you for reporting this issue that you have been seeing. I am going to need a bit of additional information before I begin to investigate what you may be seeing. What version of UE4 would you be using and is that version a Binary or Source build of the engine? Where are you looking for the file that was created from packaging? Would you be using the Launch on Feature or using ‘Package Project’ from the File tab dropdown?

Also, would you be able to replicate this issue on a blank template project?

Any additional information would be greatly appreciated.

Thanks and have a great day!

Hi don20,

In addition to the information that Sean Gribbin requested, can you attach the output log of your build to this thread as a txt file?

Thanks!

Hi don20,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.