Android packaging failed.

Can any one help me,I am having an issue with packaging of Android project in UE 4.24.3 with the errors like Crash in runnale thread 4,Crash in runnable thread 5.Please find my build log below and help me as soon as possible to solve this issue and package my project.

Log file open, 07/29/20 14:30:13
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: BuildingAttack
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.338437
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +5:30, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ScreenshotTools
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE4+Release-4.24-CL-11590370
LogInit: Engine Version: 4.24.3-11590370+++UE4+Release-4.24
LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24
LogInit: Net CL: 10570792
LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core™ i5-5200U CPU @ 2.20GHz, GPU: Intel(R) HD Graphics 5500
LogInit: Compiled (64-bit): Feb 24 2020 15:39:18
LogInit: Compiled with Visual C++: 19.16.27032.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.24
LogInit: Command Line:
LogInit: Base Directory: C:/Epic Games/UE_4.24/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 25
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
[2020.07.29-09.00.14:869][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
[2020.07.29-09.00.14:870][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2020.07.29-09.00.14:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:871][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:877][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2020.07.29-09.00.14:877][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2020.07.29-09.00.14:878][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
[2020.07.29-09.00.14:878][ 0]LogInit: Selected Device Profile: [Windows]
[2020.07.29-09.00.14:878][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2020.07.29-09.00.14:894][ 0]LogHAL: Display: Platform has ~ 8 GB [8496848896 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.07.29-09.00.14:894][ 0]LogInit: Going up to parent DeviceProfile []
[2020.07.29-09.00.14:894][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:2]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.4]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.ShadowQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.6]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.2]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]]
[2020.07.29-09.00.14:894][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:16]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:400]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.DetailMode:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.125]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:8.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:2.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:16.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:2.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:16.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[grass.DensityScale:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [E:/Android/BuildingAttack/Saved/Config/Windows/Scalability.ini]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:8]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:8]]
[2020.07.29-09.00.14:895][ 0]LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
[2020.07.29-09.00.14:944][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2020.07.29-09.00.14:944][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2020.07.29-09.00.14:944][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Android/BuildingAttack/Saved/Config/Windows/Engine.ini]
[2020.07.29-09.00.14:944][ 0]LogInit: Computer: DESKTOP-TB8NHLC
[2020.07.29-09.00.14:944][ 0]LogInit: User: Dell
[2020.07.29-09.00.14:944][ 0]LogInit: CPU Page size=4096, Cores=2
[2020.07.29-09.00.14:944][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2020.07.29-09.00.14:945][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2020.07.29-09.00.14:945][ 0]LogMemory: Platform Memory Stats for Windows
[2020.07.29-09.00.14:945][ 0]LogMemory: Process Physical Memory: 104.75 MB used, 104.76 MB peak
[2020.07.29-09.00.14:945][ 0]LogMemory: Process Virtual Memory: 99.55 MB used, 99.55 MB peak
[2020.07.29-09.00.14:945][ 0]LogMemory: Physical Memory: 3480.42 MB used, 4622.81 MB free, 8103.23 MB total
[2020.07.29-09.00.14:945][ 0]LogMemory: Virtual Memory: 5117.22 MB used, 134212608.00 MB free, 134217728.00 MB total
[2020.07.29-09.00.14:978][ 0]LogWindows: WindowsPlatformFeatures enabled
[2020.07.29-09.00.16:302][ 0]LogInit: Using OS detected language (en-GB).
[2020.07.29-09.00.16:302][ 0]LogInit: Using OS detected locale (en-GB).
[2020.07.29-09.00.16:303][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so the ‘en’ localization will be used.
[2020.07.29-09.00.17:712][ 0]LogInit: Setting process to per monitor DPI aware
[2020.07.29-09.00.18:005][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2020.07.29-09.00.18:005][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2020.07.29-09.00.32:660][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2020.07.29-09.00.32:660][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2020.07.29-09.00.32:660][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2020.07.29-09.00.32:660][ 0]LogD3D11RHI: D3D11 adapters:
[2020.07.29-09.00.32:969][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce 820M’ (Feature Level 11_0)
[2020.07.29-09.00.32:969][ 0]LogD3D11RHI: 1999/0/4051 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2020.07.29-09.00.32:992][ 0]LogD3D11RHI: 1. ‘Intel(R) HD Graphics 5500’ (Feature Level 11_0)
[2020.07.29-09.00.32:992][ 0]LogD3D11RHI: 128/0/4051 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2020.07.29-09.00.33:004][ 0]LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2020.07.29-09.00.33:004][ 0]LogD3D11RHI: 0/0/4051 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2020.07.29-09.00.33:004][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2020.07.29-09.00.33:038][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2020.07.29-09.00.33:038][ 0]LogD3D11RHI: GPU DeviceId: 0x1140 (for the marketing name, search the web for “GPU Device Id”)
[2020.07.29-09.00.33:038][ 0]LogWindows: EnumDisplayDevices:
[2020.07.29-09.00.33:038][ 0]LogWindows: 0. ‘Intel(R) HD Graphics 5500’ (P:1 D:1)
[2020.07.29-09.00.33:039][ 0]LogWindows: 1. ‘Intel(R) HD Graphics 5500’ (P:0 D:0)
[2020.07.29-09.00.33:039][ 0]LogWindows: 2. ‘Intel(R) HD Graphics 5500’ (P:0 D:0)
[2020.07.29-09.00.33:039][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2020.07.29-09.00.33:039][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce 820M
[2020.07.29-09.00.33:039][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2020.07.29-09.00.33:039][ 0]LogD3D11RHI: Driver Date: Unknown
[2020.07.29-09.00.33:039][ 0]LogRHI: Texture pool is 1399 MB (70% of 1999 MB)
[2020.07.29-09.00.33:080][ 0]LogD3D11RHI: Display: Timestamp queries are currently disabled on this hardware due to instability. Realtime GPU stats will not be available. You can override this behaviour by setting r.NVIDIATimestampWorkaround to 0
[2020.07.29-09.00.33:080][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2020.07.29-09.00.33:080][ 0]LogD3D11RHI: Async texture creation enabled
[2020.07.29-09.00.33:094][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2020.07.29-09.00.34:177][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATC’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1a’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTC’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATCClient’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1Client’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1aClient’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTCClient’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2020.07.29-09.00.34:279][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2020.07.29-09.00.34:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2020.07.29-09.00.34:386][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2020.07.29-09.00.34:446][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2020.07.29-09.00.34:469][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2020.07.29-09.00.34:515][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2020.07.29-09.00.34:537][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2020.07.29-09.00.34:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2020.07.29-09.00.34:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2020.07.29-09.00.34:667][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2020.07.29-09.00.34:667][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2020.07.29-09.00.34:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2020.07.29-09.00.34:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2020.07.29-09.00.34:735][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2020.07.29-09.00.34:761][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2020.07.29-09.00.34:783][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2020.07.29-09.00.34:805][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2020.07.29-09.00.34:805][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2020.07.29-09.00.35:110][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2020.07.29-09.00.35:287][ 0]LogWindows: Failed to load ‘…/…/…/Engine/Binaries/ThirdParty/QualComm/Win64/TextureConverter.dll’ (GetLastError=126)
[2020.07.29-09.00.35:295][ 0]LogWindows: Missing import: MSVCR100.dll
[2020.07.29-09.00.35:295][ 0]LogWindows: Missing import: MSVCP100.dll
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: …/…/…/Engine/Binaries/Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: E:/Android/BuildingAttack/Binaries/Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: E:\Android\BuildingAttack\Binaries\Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\2D\Paper2D\Binaries\Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\AI\AISupport\Binaries\Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Blendables\LightPropagationVolume\Binaries\Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\ActorLayerUtilities\Binaries\Win64
[2020.07.29-09.00.35:295][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\SignificanceManager\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\CLionSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\CodeLiteSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\GitSourceControl\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\KDevelopSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\NullSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\PlasticSourceControl\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\VisualStudioCodeSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\XCodeSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\AssetManagerEditor\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\CurveEditorTools\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\DataValidation\Binaries\Win64
[2020.07.29-09.00.35:296][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\GameplayTagsEditor\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\MacGraphicsSwitching\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\MaterialAnalyzer\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\MobileLauncherProfileWizard\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\PluginBrowser\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\SpeedTreeImporter\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\AlembicImporter\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\GeometryCache\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\AutomationUtils\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Tests\ScreenshotTools\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\BackChannel\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\CharacterAI\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\ProxyLODPlugin\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\SkeletalReduction\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Lumin\MagicLeap\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Lumin\MagicLeapMedia\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\AndroidMedia\Binaries\Win64
[2020.07.29-09.00.35:297][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\AvfMedia\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\ImgMedia\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\MediaCompositing\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\MediaPlayerEditor\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\WmfMedia\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Messaging\TcpMessaging\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\MovieScene\LevelSequenceEditor\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\MovieScene\MatineeToLevelSequence\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\NetcodeUnitTest\NetcodeUnitTest\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\NetcodeUnitTest\NUTUnrealEngine4\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\Android\OnlineSubsystemGooglePlay\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\OnlineSubsystem\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AndroidPermission\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\IOS\OnlineSubsystemIOS\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\OnlineSubsystemNull\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Portal\LauncherChunkInstaller\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AndroidDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AndroidMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:298][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AppleImageUtils\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AppleMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\ArchVisCharacter\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AssetTags\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AudioCapture\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\CableComponent\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\EditableMesh\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\GoogleCloudMessaging\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\IOSDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\LinuxDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\Oculus\OculusVR\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\PhysXVehicles\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\PostSplashScreen\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\RuntimePhysXCooking\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\Steam\SteamVR\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:299][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\WebMMedia\Binaries\Win64
[2020.07.29-09.00.35:300][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:300][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\Android
[2020.07.29-09.00.35:300][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\IOS
[2020.07.29-09.00.35:300][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\Linux
[2020.07.29-09.00.35:300][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\Lumin
[2020.07.29-09.00.35:332][ 0]LogWindows: Failed to load ‘…/…/…/Engine/Binaries/ThirdParty/QualComm/Win64/TextureConverter.dll’ (GetLastError=126)
[2020.07.29-09.00.35:337][ 0]LogWindows: Missing import: MSVCR100.dll
[2020.07.29-09.00.35:337][ 0]LogWindows: Missing import: MSVCP100.dll
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: …/…/…/Engine/Binaries/Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: E:/Android/BuildingAttack/Binaries/Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: E:\Android\BuildingAttack\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\2D\Paper2D\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\AI\AISupport\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Blendables\LightPropagationVolume\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\ActorLayerUtilities\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\AnimationSharing\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\SignificanceManager\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\CLionSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\CodeLiteSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\GitSourceControl\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\KDevelopSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\NullSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\PlasticSourceControl\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\VisualStudioCodeSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Developer\XCodeSourceCodeAccess\Binaries\Win64
[2020.07.29-09.00.35:337][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\AssetManagerEditor\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\CryptoKeys\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\CurveEditorTools\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\DataValidation\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\FacialAnimation\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\GameplayTagsEditor\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\MacGraphicsSwitching\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\MaterialAnalyzer\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\MobileLauncherProfileWizard\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\PluginBrowser\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Editor\SpeedTreeImporter\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Enterprise\DatasmithContent\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Enterprise\VariantManagerContent\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\AlembicImporter\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\GeometryCache\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\AutomationUtils\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Tests\ScreenshotTools\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\BackChannel\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\CharacterAI\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\PlatformCrypto\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\ProxyLODPlugin\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Experimental\SkeletalReduction\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Lumin\MagicLeap\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Lumin\MagicLeapMedia\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\AndroidMedia\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\AvfMedia\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\ImgMedia\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\MediaCompositing\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\MediaPlayerEditor\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\WmfMedia\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Messaging\TcpMessaging\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\MovieScene\ActorSequence\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\MovieScene\LevelSequenceEditor\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\MovieScene\MatineeToLevelSequence\Binaries\Win64
[2020.07.29-09.00.35:338][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\NetcodeUnitTest\NetcodeUnitTest\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\NetcodeUnitTest\NUTUnrealEngine4\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\Android\OnlineSubsystemGooglePlay\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\OnlineSubsystem\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AndroidPermission\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\IOS\OnlineSubsystemIOS\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\OnlineSubsystemNull\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Online\OnlineSubsystemUtils\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Portal\LauncherChunkInstaller\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AndroidDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AndroidMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AppleImageUtils\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AppleMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\ArchVisCharacter\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AssetTags\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\AudioCapture\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\CableComponent\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\EditableMesh\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\GoogleCloudMessaging\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\IOSDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\LinuxDeviceProfileSelector\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\LocationServicesBPLibrary\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\MobilePatchingUtils\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\Oculus\OculusVR\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\ProceduralMeshComponent\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\PhysXVehicles\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\PostSplashScreen\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\RuntimePhysXCooking\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\Steam\SteamVR\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\WebMMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Media\WebMMedia\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64
[2020.07.29-09.00.35:339][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\Android
[2020.07.29-09.00.35:340][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\IOS
[2020.07.29-09.00.35:340][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\Linux
[2020.07.29-09.00.35:340][ 0]LogWindows: Looked in: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\Lumin
[2020.07.29-09.00.35:576][ 0]LogShaderCompilers: Guid format shader working directory is 20 characters bigger than the processId version (E:/Android/BuildingAttack/Intermediate/Shaders/WorkingDirectory/9300/).
[2020.07.29-09.00.35:576][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Dell/AppData/Local/Temp/UnrealShaderWorkingDir/777DB32D4E38C138867A1B8D65AAEC93/’.
[2020.07.29-09.00.35:579][ 0]LogXGEController: Cleaning working directory: C:/Users/Dell/AppData/Local/Temp/UnrealXGEWorkingDir/
[2020.07.29-09.00.35:579][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2020.07.29-09.00.35:579][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2020.07.29-09.00.35:579][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2020.07.29-09.00.47:220][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2020.07.29-09.00.47:344][ 0]LogDerivedDataCache: Loaded boot cache 0.12s 1MB C:/Users/Dell/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
[2020.07.29-09.00.47:344][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Dell/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
[2020.07.29-09.00.47:344][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Android/BuildingAttack/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2020.07.29-09.00.47:344][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2020.07.29-09.00.47:344][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Android/BuildingAttack/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.07.29-09.00.47:344][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2020.07.29-09.00.47:497][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2020.07.29-09.00.47:497][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2020.07.29-09.00.47:497][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2020.07.29-09.00.47:514][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Dell/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2020.07.29-09.00.47:514][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2020.07.29-09.00.47:514][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2020.07.29-09.00.48:100][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2020.07.29-09.00.48:111][ 0]LogSlate: Using FreeType 2.10.0
[2020.07.29-09.00.48:173][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2020.07.29-09.00.50:771][ 0]LogAssetRegistry: FAssetRegistry took 0.0039 seconds to start up
[2020.07.29-09.00.51:333][ 0]LogInit: Selected Device Profile: [Windows]
[2020.07.29-09.00.53:268][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2020.07.29-09.00.53:269][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2020.07.29-09.00.53:269][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2020.07.29-09.00.53:269][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2020.07.29-09.00.53:269][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2020.07.29-09.00.53:500][ 0]LogNetVersion: BuildingAttack 1.0.0, NetCL: 10570792, EngineNetVer: 13, GameNetVer: 0 (Checksum: 2129272437)
[2020.07.29-09.01.28:302][ 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 1 prioritized culture(s) in 0.180779 seconds
[2020.07.29-09.01.28:324][ 0]LogUObjectArray: 46750 objects as part of root set at end of initial load.
[2020.07.29-09.01.28:325][ 0]LogUObjectAllocator: 8137160 out of 0 bytes used by permanent object pool.
[2020.07.29-09.01.28:325][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2020.07.29-09.01.33:338][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2020.07.29-09.01.33:347][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2020.07.29-09.01.33:730][ 0]SourceControl: Source control is disabled
[2020.07.29-09.01.33:730][ 0]SourceControl: Source control is disabled
[2020.07.29-09.01.33:737][ 0]SourceControl: Source control is disabled
[2020.07.29-09.01.33:744][ 0]SourceControl: Source control is disabled
[2020.07.29-09.01.33:750][ 0]SourceControl: Source control is disabled
[2020.07.29-09.01.34:334][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2020.07.29-09.01.34:397][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.07.29-09.01.34:397][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.07.29-09.01.35:433][ 0]LogOcInput: OculusInput pre-init called
[2020.07.29-09.01.35:508][ 0]LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)
[2020.07.29-09.01.35:509][ 0]LogWindows: File ‘OVRPlugin.dll’ does not exist
[2020.07.29-09.01.36:101][ 0]LogEngine: Initializing Engine…
[2020.07.29-09.01.36:103][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2020.07.29-09.01.36:104][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2020.07.29-09.01.40:572][ 0]LogInit: Initializing FReadOnlyCVARCache
[2020.07.29-09.01.40:638][ 0]LogAIModule: Creating AISystem for world Untitled
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2020.07.29-09.01.40:659][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2020.07.29-09.01.40:659][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2020.07.29-09.01.40:660][ 0]LogAudio: Display: Using built-in audio occlusion.
[2020.07.29-09.01.40:660][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Name: Speakers / Headphones (Realtek High Definition Audio)
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Is Default: Yes
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Channel Count Used: 2
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Device Channel Count: 2
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: Channel Order:
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: 0: FrontLeft
[2020.07.29-09.01.40:700][ 0]LogAudioMixer: Display: 1: FrontRight
[2020.07.29-09.01.41:154][ 0]LogAudioMixer: Display: Using Audio Device Speakers / Headphones (Realtek High Definition Audio)
[2020.07.29-09.01.41:165][ 0]LogInit: FAudioDevice initialized.
[2020.07.29-09.01.41:166][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2020.07.29-09.01.41:597][ 0]LogDerivedDataCache: Saved boot cache 0.43s 78MB C:/Users/Dell/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
[2020.07.29-09.01.41:617][ 0]LogInit: Texture streaming: Enabled
[2020.07.29-09.01.41:769][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2020.07.29-09.01.41:769][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2020.07.29-09.01.41:775][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2020.07.29-09.01.42:217][ 0]LogInit: Transaction tracking system initialized
[2020.07.29-09.01.42:284][ 0]BlueprintLog: New page: Editor Load
[2020.07.29-09.01.42:547][ 0]LocalizationService: Localization service is disabled
[2020.07.29-09.01.53:072][ 0]LogFileCache: Scanning file cache for directory ‘E:/Android/BuildingAttack/Content/’ took 0.02s
[2020.07.29-09.01.53:073][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2020.07.29-09.01.53:073][ 0]LogCook: Display: Mobile HDR setting 0
[2020.07.29-09.02.04:216][ 0]SourceControl: Source control is disabled
[2020.07.29-09.02.04:217][ 0]Cmd: MAP LOAD FILE=“E:/Android/BuildingAttack/Content/Levels/MainMenu.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2020.07.29-09.02.04:224][ 0]LightingResults: New page: Lighting Build
[2020.07.29-09.02.04:228][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2020.07.29-09.02.04:228][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2020.07.29-09.02.04:228][ 0]MapCheck: New page: Map Check
[2020.07.29-09.02.04:228][ 0]LightingResults: New page: Lighting Build
[2020.07.29-09.02.04:263][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
[2020.07.29-09.02.05:115][ 0]LogAIModule: Creating AISystem for world MainMenu
[2020.07.29-09.02.05:179][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2020.07.29-09.02.05:220][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms
[2020.07.29-09.02.05:232][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2020.07.29-09.02.05:233][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.158ms to complete.
[2020.07.29-09.02.05:233][ 0]LogFileHelpers: Loading map ‘MainMenu’ took 1.017
[2020.07.29-09.02.05:705][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.07.29-09.02.05:733][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.07.29-09.02.05:761][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.07.29-09.02.05:777][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2020.07.29-09.02.05:809][ 0]LogCollectionManager: Loaded 0 collections in 0.003713 seconds
[2020.07.29-09.02.05:842][ 0]LogFileCache: Scanning file cache for directory ‘E:/Android/BuildingAttack/Saved/Collections/’ took 0.00s
[2020.07.29-09.02.05:842][ 0]LogFileCache: Scanning file cache for directory ‘E:/Android/BuildingAttack/Content/Developers/Dell/Collections/’ took 0.00s
[2020.07.29-09.02.05:842][ 0]LogFileCache: Scanning file cache for directory ‘E:/Android/BuildingAttack/Content/Collections/’ took 0.00s
[2020.07.29-09.02.05:843][ 0]LogContentBrowser: Native class hierarchy populated in 0.0195 seconds. Added 3015 classes and 717 folders.
[2020.07.29-09.02.05:856][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0005 seconds. Added 0 classes and 0 folders.
[2020.07.29-09.02.07:961][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2020.07.29-09.02.07:973][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 2 classes and 3 folders.
[2020.07.29-09.02.08:320][ 0]LogSlate: Took 0.065325 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2020.07.29-09.02.08:415][ 0]LogSlate: Took 0.085352 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2020.07.29-09.02.08:575][ 0]LogSlate: Took 0.141968 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2020.07.29-09.02.09:280][ 0]LogRenderer: Reallocating scene render targets to support 796x372 Format 9 NumSamples 1 (Frame:1).
[2020.07.29-09.02.09:539][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2020.07.29-09.02.09:539][ 0]LogLoad: (Engine Initialization) Total time: 125.99 seconds
[2020.07.29-09.02.09:539][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2020.07.29-09.02.09:772][ 0]LogContentStreaming: Texture pool size now 400 MB
[2020.07.29-09.02.10:079][ 0]LogSlate: Took 0.009243 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)
[2020.07.29-09.02.19:058][ 90]LogAssetRegistry: Asset discovery search completed in 88.2871 seconds
[2020.07.29-09.02.19:068][ 90]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000046 seconds (updated 0 objects)
[2020.07.29-09.06.50:895][773]LogSlate: Window ‘Message Log’ being destroyed
[2020.07.29-09.06.50:907][773]LogSlate: Window ‘Message Log’ being destroyed
[2020.07.29-09.07.06:285][391]LogEditorViewport: Clicking Background
[2020.07.29-09.07.12:895][866]LogUObjectHash: Compacting FUObjectHashTables data took 4.95ms
[2020.07.29-09.07.25:251][935]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool…
[2020.07.29-09.07.26:849][961]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Parsing command line: -ScriptsForProject=E:/Android/BuildingAttack/BuildingAttack.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=E:/Android/BuildingAttack/BuildingAttack.uproject -cook -stage -archive -archivedirectory=E:/Android/BuildingAttack/Package -package -ue4exe=“C:\Epic Games\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe” -compressed -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -clientconfig=Shipping -utf8output
[2020.07.29-09.07.28:872][967]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Setting up ProjectParams for E:\Android\BuildingAttack\BuildingAttack.uproject
[2020.07.29-09.07.30:905][972]LogSlate: Took 0.013203 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
[2020.07.29-09.07.32:458][132]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ********** COOK COMMAND STARTED **********
[2020.07.29-09.07.32:473][134]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running UE4Editor Cook for project E:\Android\BuildingAttack\BuildingAttack.uproject
[2020.07.29-09.07.32:479][135]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Commandlet log file is C:\Epic Games\UE_4.24\Engine\Programs\AutomationTool\Saved\Cook-2020.07.29-14.37.32.txt
[2020.07.29-09.07.32:492][136]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running: C:\Epic Games\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe E:\Android\BuildingAttack\BuildingAttack.uproject -run=Cook -TargetPlatform=Android_Multi -fileopenlog -unversioned -abslog=“C:\Epic Games\UE_4.24\Engine\Programs\AutomationTool\Saved\Cook-2020.07.29-14.37.32.txt” -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={8909FD3C-4B54-9C0A-21BA-BEA4D0EA449C}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=d81efd304bf7aa5205d572b096f217c9|c1dd2271cb714d168c32744408f91dd8|acd4f047-7490-4e89-9767-73e513a414f3&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: request failed, libcurl error: 56 (Failure when receiving data from the peer)
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x21042997f70 [can pipeline])
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com)
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (34.233.113.242) port 443 (#1))
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 3 (We are completely uploaded and fine)
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 4 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054)
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 5 (Connection died, retrying a fresh connect)
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 6 (necessary data rewind wasn’t possible)
[2020.07.29-09.07.34:080][252]LogHttp: Warning: 0000021066C95300: libcurl info message cache 7 (Closing connection 1)
[2020.07.29-09.07.34:081][252]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={8909FD3C-4B54-9C0A-21BA-BEA4D0EA449C}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=d81efd304bf7aa5205d572b096f217c9|c1dd2271cb714d168c32744408f91dd8|acd4f047-7490-4e89-9767-73e513a414f3&AppEnvironment=datacollector-binary&UploadType=eteventstream
[2020.07.29-09.07.34:648][309]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
[2020.07.29-09.07.34:649][309]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogInit: Display: Running engine for game: BuildingAttack
[2020.07.29-09.07.44:728][401]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogHAL: Display: Platform has ~ 8 GB [8496848896 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2020.07.29-09.07.58:565][855]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’
[2020.07.29-09.07.58:717][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATC’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1a’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTC’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ATCClient’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1Client’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC1aClient’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_PVRTCClient’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2020.07.29-09.07.58:718][873]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2020.07.29-09.07.58:900][894]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2020.07.29-09.07.58:900][894]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2020.07.29-09.07.58:967][902]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’
[2020.07.29-09.07.59:070][914]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
[2020.07.29-09.07.59:169][926]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
[2020.07.29-09.07.59:219][932]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’
[2020.07.29-09.07.59:294][941]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’
[2020.07.29-09.07.59:338][946]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’
[2020.07.29-09.07.59:622][980]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’
[2020.07.29-09.07.59:622][980]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’
[2020.07.29-09.07.59:765][997]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2020.07.29-09.07.59:766][997]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2020.07.29-09.07.59:865][ 9]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’
[2020.07.29-09.07.59:921][ 16]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
[2020.07.29-09.07.59:998][ 25]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
[2020.07.29-09.08.00:089][ 35]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
[2020.07.29-09.08.00:089][ 35]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTargetPlatformManager: Display: Building Assets For Android_Multi
[2020.07.29-09.08.00:200][ 48]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2020.07.29-09.08.00:717][110]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogShaderCompilers: Display: Using Local Shader Compiler.
[2020.07.29-09.08.07:133][850]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2020.07.29-09.08.07:358][868]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Dell/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
[2020.07.29-09.08.07:385][869]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2020.07.29-09.08.15:734][662]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.07.29-09.08.15:734][662]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2020.07.29-09.08.18:840][ 30]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2020.07.29-09.08.18:840][ 30]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Mobile HDR setting 0
[2020.07.29-09.08.18:840][ 30]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Creating asset registry
[2020.07.29-09.08.20:532][231]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Discovering localized assets
[2020.07.29-09.08.20:545][232]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked content cleared for platform Android_Multi
[2020.07.29-09.08.21:325][320]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Unable to read previous cook inisettings for platform Android_Multi invalidating cook
[2020.07.29-09.08.21:484][339]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Sandbox cleanup took 0.942 seconds for platforms Android_Multi iterative false
[2020.07.29-09.08.30:626][365]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 0 Packages Remain 580 Total 580
[2020.07.29-09.08.33:027][485]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 50 Packages Remain 579 Total 629
[2020.07.29-09.08.34:290][533]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 100 Packages Remain 578 Total 678
[2020.07.29-09.08.37:916][759]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 150 Packages Remain 577 Total 727
[2020.07.29-09.08.38:265][793]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 154 Packages Remain 576 Total 730
[2020.07.29-09.08.38:363][801]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 155 Packages Remain 575 Total 730
[2020.07.29-09.08.38:409][805]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 155 Packages Remain 431 Total 586
[2020.07.29-09.08.41:229][ 99]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 169 Packages Remain 430 Total 599
[2020.07.29-09.08.53:901][470]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 184 Packages Remain 440 Total 624
[2020.07.29-09.08.58:408][739]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 234 Packages Remain 442 Total 676
[2020.07.29-09.09.01:128][969]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 284 Packages Remain 442 Total 726
[2020.07.29-09.09.34:136][351]LogHttp: Warning: 000002100A26D6C0: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={8909FD3C-4B54-9C0A-21BA-BEA4D0EA449C}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=d81efd304bf7aa5205d572b096f217c9|c1dd2271cb714d168c32744408f91dd8|acd4f047-7490-4e89-9767-73e513a414f3&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
[2020.07.29-09.09.34:136][351]LogHttp: Warning: 000002100A26D6C0: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2020.07.29-09.09.34:136][351]LogHttp: Warning: 000002100A26D6C0: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
[2020.07.29-09.09.34:136][351]LogHttp: Warning: 000002100A26D6C0: libcurl info message cache 1 (Closing connection 2)
[2020.07.29-09.09.34:147][352]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={8909FD3C-4B54-9C0A-21BA-BEA4D0EA449C}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=d81efd304bf7aa5205d572b096f217c9|c1dd2271cb714d168c32744408f91dd8|acd4f047-7490-4e89-9767-73e513a414f3&AppEnvironment=datacollector-binary&UploadType=eteventstream
[2020.07.29-09.09.41:192][937]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 334 Packages Remain 440 Total 774
[2020.07.29-09.10.17:319][667]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 376 Packages Remain 439 Total 815
[2020.07.29-09.10.17:380][672]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 377 Packages Remain 437 Total 814
[2020.07.29-09.10.17:397][673]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 378 Packages Remain 435 Total 813
[2020.07.29-09.10.17:457][677]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 379 Packages Remain 434 Total 813
[2020.07.29-09.10.17:739][705]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 379 Packages Remain 409 Total 788
[2020.07.29-09.10.21:380][ 49]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 408 Total 790
[2020.07.29-09.10.21:497][ 61]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 401 Total 783
[2020.07.29-09.10.21:680][ 82]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 384 Total 766
[2020.07.29-09.10.21:767][ 92]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 380 Total 762
[2020.07.29-09.10.21:797][ 95]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 379 Total 761
[2020.07.29-09.10.21:984][116]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 365 Total 747
[2020.07.29-09.10.22:014][119]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 382 Packages Remain 359 Total 741
[2020.07.29-09.10.32:128][244]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 396 Packages Remain 345 Total 741
[2020.07.29-09.10.32:328][268]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 397 Packages Remain 344 Total 741
[2020.07.29-09.10.32:534][293]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 398 Packages Remain 343 Total 741
[2020.07.29-09.10.32:717][315]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 399 Packages Remain 342 Total 741
[2020.07.29-09.10.32:968][345]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 400 Packages Remain 341 Total 741
[2020.07.29-09.10.33:436][401]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 401 Packages Remain 340 Total 741
[2020.07.29-09.10.33:747][438]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 402 Packages Remain 339 Total 741
[2020.07.29-09.10.34:008][469]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 403 Packages Remain 338 Total 741
[2020.07.29-09.10.34:439][521]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 404 Packages Remain 337 Total 741
[2020.07.29-09.10.34:882][574]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 405 Packages Remain 334 Total 739
[2020.07.29-09.10.35:233][616]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 406 Packages Remain 333 Total 739
[2020.07.29-09.10.35:542][650]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 407 Packages Remain 332 Total 739
[2020.07.29-09.10.35:812][680]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 408 Packages Remain 331 Total 739
[2020.07.29-09.10.36:388][749]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 409 Packages Remain 330 Total 739
[2020.07.29-09.10.36:645][779]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 410 Packages Remain 329 Total 739
[2020.07.29-09.10.36:912][810]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 411 Packages Remain 327 Total 738
[2020.07.29-09.10.37:191][843]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 412 Packages Remain 323 Total 735
[2020.07.29-09.10.37:362][862]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 413 Packages Remain 322 Total 735
[2020.07.29-09.10.37:647][896]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 414 Packages Remain 321 Total 735
[2020.07.29-09.10.37:794][913]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 415 Packages Remain 320 Total 735
[2020.07.29-09.10.38:101][947]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 416 Packages Remain 317 Total 733
[2020.07.29-09.10.38:246][960]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 417 Packages Remain 315 Total 732
[2020.07.29-09.10.38:368][970]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 418 Packages Remain 311 Total 729
[2020.07.29-09.10.38:614][997]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 419 Packages Remain 310 Total 729
[2020.07.29-09.10.38:840][ 17]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 420 Packages Remain 309 Total 729
[2020.07.29-09.10.39:114][ 45]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 421 Packages Remain 306 Total 727
[2020.07.29-09.10.39:370][ 70]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 422 Packages Remain 301 Total 723
[2020.07.29-09.10.39:580][ 92]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 423 Packages Remain 300 Total 723
[2020.07.29-09.10.39:793][114]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 424 Packages Remain 297 Total 721
[2020.07.29-09.10.39:936][130]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 425 Packages Remain 293 Total 718
[2020.07.29-09.10.40:095][145]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 426 Packages Remain 291 Total 717
[2020.07.29-09.10.40:249][160]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 427 Packages Remain 289 Total 716
[2020.07.29-09.10.40:412][177]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 428 Packages Remain 287 Total 715
[2020.07.29-09.10.40:497][186]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 428 Packages Remain 284 Total 712
[2020.07.29-09.10.41:629][296]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 433 Packages Remain 235 Total 668
[2020.07.29-09.10.41:811][315]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 435 Packages Remain 233 Total 668
[2020.07.29-09.10.42:035][339]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 437 Packages Remain 223 Total 660
[2020.07.29-09.10.42:149][350]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 439 Packages Remain 221 Total 660
[2020.07.29-09.10.58:811][274]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (PVRTC4, 512X512)
[2020.07.29-09.10.58:915][278]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 468 Packages Remain 218 Total 686
[2020.07.29-09.11.00:627][379]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogCook: Display: Cooked packages 518 Packages Remain 209 Total 727
[2020.07.29-09.11.02:546][497]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (PVRTC4, 512X512)
[2020.07.29-09.11.07:374][ 49]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (ATC_RGBA_I, 512X512)
[2020.07.29-09.11.34:184][113]LogHttp: Warning: 000002100D898CC0: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={8909FD3C-4B54-9C0A-21BA-BEA4D0EA449C}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=d81efd304bf7aa5205d572b096f217c9|c1dd2271cb714d168c32744408f91dd8|acd4f047-7490-4e89-9767-73e513a414f3&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
[2020.07.29-09.11.34:184][113]LogHttp: Warning: 000002100D898CC0: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2020.07.29-09.11.34:184][113]LogHttp: Warning: 000002100D898CC0: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
[2020.07.29-09.11.34:184][113]LogHttp: Warning: 000002100D898CC0: libcurl info message cache 1 (Closing connection 3)
[2020.07.29-09.11.34:193][114]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={8909FD3C-4B54-9C0A-21BA-BEA4D0EA449C}&AppID=UEEditor.Rocket.Release&AppVersion=4.24.3-11590370%2B%2B%2BUE4%2BRelease-4.24&UserID=d81efd304bf7aa5205d572b096f217c9|c1dd2271cb714d168c32744408f91dd8|acd4f047-7490-4e89-9767-73e513a414f3&AppEnvironment=datacollector-binary&UploadType=eteventstream
[2020.07.29-09.11.45:649][403]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoETC2, 512X512)
[2020.07.29-09.11.46:476][500]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT5, 512X512)
[2020.07.29-09.11.46:998][560]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (ATC_RGBA_I, 512X512)
[2020.07.29-09.11.49:794][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogThreadingWindows: Error: [Callstack] 0x00007ffc6c88ce51 ntdll.dll!UnknownFunction []
[2020.07.29-09.11.49:794][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc6c88ce51 ntdll.dll!UnknownFunction []
[2020.07.29-09.11.49:794][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: ll!UnknownFunction []
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error:
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error:
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: ad PoolThread 4
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: Crash in runnable thread PoolThread 4
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: d PoolThread 4
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: 4
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: Crash in runnable thread PoolThread 5
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error:
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: end: stack for UAT
[2020.07.29-09.11.49:795][893]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: read 5
[2020.07.29-09.11.49:795][893]PackagingResults: Error: [Callstack] 0x00007ffc6c88ce51 ntdll.dll!UnknownFunction []
[2020.07.29-09.11.49:795][893]PackagingResults: Error: [Callstack] 0x00007ffc6c88ce51 ntdll.dll!UnknownFunction []
[2020.07.29-09.11.49:795][893]PackagingResults: Error: ll!UnknownFunction []
[2020.07.29-09.11.49:795][893]PackagingResults: Error: ad PoolThread 4
[2020.07.29-09.11.49:795][893]PackagingResults: Error: Crash in runnable thread PoolThread 4
[2020.07.29-09.11.49:795][893]PackagingResults: Error: d PoolThread 4
[2020.07.29-09.11.49:795][893]PackagingResults: Error: 4
[2020.07.29-09.11.49:795][893]PackagingResults: Error: Crash in runnable thread PoolThread 5
[2020.07.29-09.11.49:795][893]PackagingResults: Error: end: stack for UAT
[2020.07.29-09.11.49:795][893]PackagingResults: Error: read 5
[2020.07.29-09.11.49:856][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: ead 5
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc141a517e UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogThreadingWindows: Error: Runnable thread PoolThread 5 crashed.
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc141a30d2 UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc141a2877 UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc141a25dc UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc176fa9b3 UE4Editor-TextureCompressor.dll!UnknownFunction []
[2020.07.29-09.11.49:857][900]PackagingResults: Error: ead 5
[2020.07.29-09.11.49:857][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc176f8efd UE4Editor-TextureCompressor.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc2d790c19 UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: HandleError re-entered.
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc141a517e UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc2d797d24 UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: Runnable thread PoolThread 5 crashed.
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc2d79746a UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc141a30d2 UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc2d79726e UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc141a2877 UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc2203c375 UE4Editor-Core.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc141a25dc UE4Editor-TextureFormatAndroid.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc176fa9b3 UE4Editor-TextureCompressor.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc176f8efd UE4Editor-TextureCompressor.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc2d790c19 UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc223a32ef UE4Editor-Core.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: HandleError re-entered.
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc223a2f94 UE4Editor-Core.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc2d797d24 UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:858][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): LogWindows: Error: [Callstack] 0x00007ffc6c287bd4 KERNEL32.DLL!UnknownFunction []
[2020.07.29-09.11.49:858][900]PackagingResults: Error: [Callstack] 0x00007ffc2d79746a UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:859][900]PackagingResults: Error: [Callstack] 0x00007ffc2d79726e UE4Editor-Engine.dll!UnknownFunction []
[2020.07.29-09.11.49:859][900]PackagingResults: Error: [Callstack] 0x00007ffc2203c375 UE4Editor-Core.dll!UnknownFunction []
[2020.07.29-09.11.49:859][900]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): FPlatformMisc::RequestExit(1)
[2020.07.29-09.11.49:859][900]PackagingResults: Error: [Callstack] 0x00007ffc223a32ef UE4Editor-Core.dll!UnknownFunction []
[2020.07.29-09.11.49:859][900]PackagingResults: Error: [Callstack] 0x00007ffc223a2f94 UE4Editor-Core.dll!UnknownFunction []
[2020.07.29-09.11.49:859][900]PackagingResults: Error: [Callstack] 0x00007ffc6c287bd4 KERNEL32.DLL!UnknownFunction []
[2020.07.29-09.11.49:871][901]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Engine exit requested (reason: Win RequestExit; note: exit was already requested)
[2020.07.29-09.11.50:100][929]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): HandleError re-entered.
[2020.07.29-09.11.50:132][933]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): FPlatformMisc::RequestExit(1)
[2020.07.29-09.11.50:132][933]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Engine exit requested (reason: Win RequestExit; note: exit was already requested)
[2020.07.29-09.13.24:338][857]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Took 351.8441149s to run UE4Editor-Cmd.exe, ExitCode=3
[2020.07.29-09.13.24:505][867]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ERROR: Cook failed.
[2020.07.29-09.13.24:505][867]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): (see C:\Users\Dell\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Epic+Games+UE_4.24\Log.txt for full exception trace)
[2020.07.29-09.13.24:505][867]PackagingResults: Error: Cook failed.
[2020.07.29-09.13.25:138][905]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
[2020.07.29-09.13.25:338][917]UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
[2020.07.29-09.13.25:485][925]PackagingResults: Error: Unknown Cook Failure
[2020.07.29-09.13.30:952][251]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
[2020.07.29-09.13.31:040][251]LogSlate: Window ‘BuildingAttack - Unreal Editor’ being destroyed
[2020.07.29-09.13.31:189][252]Cmd: QUIT_EDITOR
[2020.07.29-09.13.31:189][252]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2020.07.29-09.13.31:202][252]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2020.07.29-09.13.31:202][252]LogAudioMixer: Display: No commands were queued while flushing the source manager.
[2020.07.29-09.13.31:293][252]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2020.07.29-09.13.31:368][252]LogExit: Preparing to exit.
[2020.07.29-09.13.31:971][252]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2020.07.29-09.13.32:072][252]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2020.07.29-09.13.32:072][252]LogExit: Editor shut down
[2020.07.29-09.13.32:074][252]LogExit: Transaction tracking system shut down
[2020.07.29-09.13.32:450][252]LogExit: Object subsystem successfully closed.
[2020.07.29-09.13.32:472][252]LogShaderCompilers: Display: Shaders left to compile 0
[2020.07.29-09.13.32:506][252]LogModuleManager: Shutting down and abandoning module UATHelper (700)
[2020.07.29-09.13.32:506][252]LogModuleManager: Shutting down and abandoning module LauncherServices (698)
[2020.07.29-09.13.32:506][252]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (696)
[2020.07.29-09.13.32:506][252]LogModuleManager: Shutting down and abandoning module SceneOutliner (694)
[2020.07.29-09.13.32:506][252]LogModuleManager: Shutting down and abandoning module AddContentDialog (692)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module WidgetCarousel (691)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module EditorWidgets (688)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module CollectionManager (686)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module StatsViewer (684)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (682)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module FoliageEdit (680)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module LandscapeEditor (678)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module MeshPaintMode (676)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (674)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module ActorPickerMode (672)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module GeometryMode (670)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module TextureAlignMode (668)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module BspMode (666)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (664)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (662)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module AutomationWorker (660)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module SteamVREditor (658)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module OculusMR (656)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (654)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (652)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (650)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module PlacementMode (649)
[2020.07.29-09.13.32:507][252]LogModuleManager: Shutting down and abandoning module MaterialEditor (648)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (644)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (642)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (640)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (638)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (636)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module WebMMedia (634)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (632)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (630)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module SequenceRecorder (629)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (626)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (624)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (622)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (620)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (618)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (616)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (614)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (612)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (610)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (608)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module CharacterAI (606)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module SmartSnapping (604)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module SessionServices (602)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module MeshPaint (600)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module ViewportSnapping (598)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module ViewportInteraction (596)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module ClothPainter (594)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (593)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module LogVisualizer (590)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module IntroTutorials (588)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (587)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (584)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (582)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (580)
[2020.07.29-09.13.32:508][252]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (579)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (576)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (574)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (572)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (570)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (568)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (566)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module InputBindingEditor (564)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module MergeActors (562)
[2020.07.29-09.13.33:960][252]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (560)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module LocalizationService (559)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module HardwareTargeting (556)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (554)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module UndoHistory (552)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module XmlParser (550)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module Blutility (548)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (546)
[2020.07.29-09.13.33:961][252]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (545)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (542)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module SettingsEditor (540)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module ProjectLauncher (538)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module SessionFrontend (536)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module ProfilerClient (534)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module DeviceManager (532)
[2020.07.29-09.13.33:962][252]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (531)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module AutomationController (528)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module AutomationWindow (526)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module Layers (524)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (522)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module DetailCustomizations (520)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module PackagesDialog (518)
[2020.07.29-09.13.33:993][252]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (516)
[2020.07.29-09.13.33:994][252]LogModuleManager: Shutting down and abandoning module Persona (514)
[2020.07.29-09.13.33:994][252]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (513)
[2020.07.29-09.13.33:994][252]LogModuleManager: Shutting down and abandoning module AnimGraph (511)
[2020.07.29-09.13.33:994][252]LogModuleManager: Shutting down and abandoning module Kismet (508)
[2020.07.29-09.13.33:994][252]LogModuleManager: Shutting down and abandoning module KismetWidgets (507)
[2020.07.29-09.13.33:994][252]LogModuleManager: Shutting down and abandoning module GraphEditor (504)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module StructViewer (502)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module ClassViewer (500)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module Toolbox (498)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module ModuleUI (496)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module OutputLog (494)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module GammaUI (492)
[2020.07.29-09.13.33:995][252]LogModuleManager: Shutting down and abandoning module Documentation (490)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module ToolMenus (488)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module LiveCoding (486)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module LevelSequence (484)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (482)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module MovieScene (480)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (478)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module LauncherPlatform (476)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module AnalyticsET (474)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module PortalServices (472)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module PortalRpc (470)
[2020.07.29-09.13.33:996][252]LogModuleManager: Shutting down and abandoning module MessagingRpc (468)
[2020.07.29-09.13.33:997][252]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (466)
[2020.07.29-09.13.33:997][252]LogModuleManager: Shutting down and abandoning module AIModule (464)
[2020.07.29-09.13.33:997][252]LogModuleManager: Shutting down and abandoning module GameplayDebugger (463)
[2020.07.29-09.13.33:997][252]LogModuleManager: Shutting down and abandoning module AITestSuite (461)
[2020.07.29-09.13.33:997][252]LogModuleManager: Shutting down and abandoning module NavigationSystem (459)
[2020.07.29-09.13.33:997][252]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (456)
[2020.07.29-09.13.34:012][252]LogModuleManager: Shutting down and abandoning module ProfilerService (454)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module TaskGraph (452)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module ScreenshotTools (450)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (448)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (446)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module OculusEditor (444)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module OculusInput (442)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (440)
[2020.07.29-09.13.34:073][252]LogModuleManager: Shutting down and abandoning module EditableMesh (438)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (436)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module CableComponent (434)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module AudioCapture (432)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (431)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module AssetTags (428)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (426)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (424)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module AppleImageUtils (422)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module AndroidPermission (420)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module NUTUnrealEngine4 (418)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module NetcodeUnitTest (416)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module MediaCompositing (414)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module ImgMedia (412)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (410)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (408)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (406)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (404)
[2020.07.29-09.13.34:074][252]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (402)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module BackChannel (400)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (398)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module AutomationUtils (396)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module AlembicImporter (394)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module AlembicLibrary (393)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module GeometryCache (392)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (391)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (386)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (384)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (382)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module PluginBrowser (380)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (378)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (376)
[2020.07.29-09.13.34:075][252]LogModuleManager: Shutting down and abandoning module CurveEditorTools (374)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (372)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module CryptoKeys (370)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (368)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (366)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module UObjectPlugin (364)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (362)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (360)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (358)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module GitSourceControl (356)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module SourceControl (355)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (352)
[2020.07.29-09.13.34:076][252]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (350)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (348)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (346)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (344)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (342)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (340)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module Paper2DEditor (338)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module SignificanceManager (336)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (334)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (332)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (328)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module ActorSequence (326)
[2020.07.29-09.13.34:077][252]LogModuleManager: Shutting down and abandoning module UdpMessaging (324)
[2020.07.29-09.13.34:178][252]LogModuleManager: Shutting down and abandoning module TcpMessaging (322)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (320)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (318)
[2020.07.29-09.13.34:278][252]LogMagicLeapPlanes: Planes tracker already destroyed.
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (316)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (314)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (312)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (310)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (308)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (306)
[2020.07.29-09.13.34:278][252]LogModuleManager: Shutting down and abandoning module MagicLeapController (304)
[2020.07.29-09.13.34:278][252]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (302)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module MagicLeapAR (300)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module AugmentedReality (299)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (296)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (294)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module FacialAnimation (292)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module DataValidation (290)
[2020.07.29-09.13.34:279][252]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (288)
[2020.07.29-09.13.34:280][252]LogModuleManager: Shutting down and abandoning module LevelEditor (287)
[2020.07.29-09.13.34:281][252]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (286)
[2020.07.29-09.13.34:282][252]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (284)
[2020.07.29-09.13.34:282][252]LogModuleManager: Shutting down and abandoning module MainFrame (282)
[2020.07.29-09.13.34:283][252]LogModuleManager: Shutting down and abandoning module HotReload (281)
[2020.07.29-09.13.34:284][252]LogModuleManager: Shutting down and abandoning module ContentBrowser (277)
[2020.07.29-09.13.34:288][252]LogModuleManager: Shutting down and abandoning module TreeMap (275)
[2020.07.29-09.13.34:288][252]LogModuleManager: Shutting down and abandoning module AnimationSharing (272)
[2020.07.29-09.13.34:288][252]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (270)
[2020.07.29-09.13.34:288][252]LogModuleManager: Shutting down and abandoning module Paper2D (268)
[2020.07.29-09.13.34:288][252]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (266)
[2020.07.29-09.13.34:298][252]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (264)
[2020.07.29-09.13.34:298][252]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (262)
[2020.07.29-09.13.34:298][252]LogModuleManager: Shutting down and abandoning module PacketHandler (260)
[2020.07.29-09.13.34:298][252]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (258)
[2020.07.29-09.13.34:298][252]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (256)
[2020.07.29-09.13.34:298][252]LogModuleManager: Shutting down and abandoning module MediaAssets (254)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module Overlay (252)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module OverlayEditor (251)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module VREditor (248)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module StringTableEditor (246)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (244)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (242)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module FunctionalTesting (240)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (238)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (237)
[2020.07.29-09.13.34:299][252]LogModuleManager: Shutting down and abandoning module UMG (234)
[2020.07.29-09.13.34:299][252]LogModuleMana (post truncated)

I have the same problems but no workaround and nobody gives us an answer.