Hello everyone,
I’ve been stuck on these 3 error messages for weeks while trying to package an Android project in UE5.5. I’ve tried everything, including migrating all the content to a new project 2x but the errors persist. Would anyone happen to know a solution, please?
UATHelper: Packaging (Android (ASTC)): LogWindows: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: The parameter is incorrect.
PackagingResults: Warning: Failed to set completion port for job object “UE.ShaderCompileWorker.JobGroup”: The parameter is incorrect.
LogStreaming: Warning: Failed to read file ‘Common/Selector.png’ error.
Thanks in advance.