Creating a package for android gives an error of “INT32 unknown type name”
My project has a mixture of code and blueprints. I was able to make a build for windows though.
Initially i was making a build on UE 4.14, updated to UE 4.15 and tried again, still got the same errors.
I went through the whole deleting the Binaries/Intermediate/Saved folders and tried again without any luck
I’m attaching the log file. Help would be appreciated. link text