android packaging error

When I want to output the project, I encounter such an error directory. I did everything the unreal engine website said but it doesn’t work please help.

UATHelper: Packaging (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 210200
UATHelper: Packaging (Android (ASTC)): NDK toolchain: r21b, NDK version: 19, GccVersion: 4.9, ClangVersion: 9.0.8
UATHelper: Packaging (Android (ASTC)): Compiling Native 64-bit code with NDK API ‘android-21’
UATHelper: Packaging (Android (ASTC)): Writing manifest to C:\Users\ALİ HAMZA\Documents\Unreal Projects\bedroom\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Android (ASTC)): Building bedroom…
UATHelper: Packaging (Android (ASTC)): [Upgrade]
UATHelper: Packaging (Android (ASTC)): [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
UATHelper: Packaging (Android (ASTC)): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
UATHelper: Packaging (Android (ASTC)): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
UATHelper: Packaging (Android (ASTC)): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See IWYU | Unreal Engine Documentation. (Previously: PCHUsageMode.UseSharedPCHs).
UATHelper: Packaging (Android (ASTC)): [Upgrade] Suppress this message by setting ‘DefaultBuildSettings = BuildSettingsVersion.V2;’ in bedroom.Target.cs, and explicitly overriding settings that differ from the new defaults.
UATHelper: Packaging (Android (ASTC)): [Upgrade]
UATHelper: Packaging (Android (ASTC)): Building 2 actions with 12 processes…
UATHelper: Packaging (Android (ASTC)): [1/2] bedroom-arm64.so
UATHelper: Packaging (Android (ASTC)): ld.lld: error: cannot open C:/Users/AL� HAMZA/AppData/Local/Android/Sdk/ndk/21.1.6352462/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/aarch64-linux-android/21\crtbegin_so.o: unspecified system_category error
UATHelper: Packaging (Android (ASTC)): ld.lld: error: cannot open C:/Users/AL� HAMZA/Documents/Unreal Projects/bedroom/Intermediate/Build/Android/UE4/Development/bedroom/bedroom.cppa8.o: unspecified system_category error
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lGLESv2
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lEGL
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -landroid
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lOpenSLES
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lc
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -ldl
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -llog
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lm
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lz
PackagingResults: Error: cannot open C:/Users/AL� HAMZA/AppData/Local/Android/Sdk/ndk/21.1.6352462/toolchains/llvm/prebuilt/windows-x86_64/sysroot/usr/lib/aarch64-linux-android/21\crtbegin_so.o: unspecified system_category error
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -latomic
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lz
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lc++
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lm
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lgcc
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -ldl
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lc
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -lgcc
PackagingResults: Error: cannot open C:/Users/AL� HAMZA/Documents/Unreal Projects/bedroom/Intermediate/Build/Android/UE4/Development/bedroom/bedroom.cppa8.o: unspecified system_category error
UATHelper: Packaging (Android (ASTC)): ld.lld: error: unable to find library -ldl
UATHelper: Packaging (Android (ASTC)): ld.lld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
UATHelper: Packaging (Android (ASTC)): clang++: error: linker command failed with exit code 1 (use -v to see invocation)
PackagingResults: Error: unable to find library -lGLESv2
PackagingResults: Error: unable to find library -lEGL
PackagingResults: Error: unable to find library -landroid
PackagingResults: Error: unable to find library -lOpenSLES
PackagingResults: Error: unable to find library -lc
PackagingResults: Error: unable to find library -ldl
PackagingResults: Error: unable to find library -llog
PackagingResults: Error: unable to find library -lm
PackagingResults: Error: unable to find library -lz
PackagingResults: Error: unable to find library -latomic
PackagingResults: Error: unable to find library -lz
PackagingResults: Error: unable to find library -lc++
PackagingResults: Error: unable to find library -lm
PackagingResults: Error: unable to find library -lgcc
PackagingResults: Error: unable to find library -ldl
PackagingResults: Error: unable to find library -lc
PackagingResults: Error: unable to find library -lgcc
PackagingResults: Error: unable to find library -ldl
PackagingResults: Error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
PackagingResults: Error: linker command failed with exit code 1 (use -v to see invocation)
UATHelper: Packaging (Android (ASTC)): Took 2,3969656s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool failed. See log for more details. (C:\Users\ALİ HAMZA\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.25\UBT-bedroom-Android-Development.txt)
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Error

i am having the same issue mate. have you solved it?