Android Packaging Error (Plz Help!)


I’ve had million errors but this one I have no idea how to fix. Plz help!

its saying you have some materials that have incorrect types for the variables
you have a material that is using float for an input that requires or is set for min16float

how do I find that material?

IDK
honestly
it looks like a particle system shader that’s compiling and choking on its generated material
it might help to turn off ogl if you have it on and only use vulkan
it could be a non essential ogl shader