When I package an Android game, it cooks the entire project folder. In Engine -> Cooker, I have disabled Cook Everything, but it still cooks everything, resulting in too large packaged files. Works fine for iOS or PC cooking, just android does this.
When I package an Android game, it cooks the entire project folder. In Engine -> Cooker, I have disabled Cook Everything, but it still cooks everything, resulting in too large packaged files. Works fine for iOS or PC cooking, just android does this.