Hello everyone I appeal with the hope of getting at least some information about my problem from the guys who develop games for android.
I work on the engine 4.27.2 version. Just a week ago I decided to start updating my games for new SDK and so on. It seems to have done everything, tested everything on the bluestack 5 emulator, the games work, it starts, that is, there are no questions. I uploaded in the Google play into the test branch, their AI tested the games, too, no problems. I started adding new content - no new plugins, nothing like that (just updating icons, additional functionality is small in fact and that’s it). After some time, during tests on the emulator, the game stopped loading further than the loading screen. Just gets stuck on it and that’s it. Google play testing also produces Native crash failures and tracing. Moreover, the strangeness lies in the fact that any project now simply gets stuck on the loading screen. Even if I create an empty project, upload it to the emulator, it will not load further than the boot screen. Just at the click of my fingers, in fact, all my games on 4.27.2 stopped loading. I looked at the trace in Google play - I didn’t find anything useful. Another interesting thing is that if the same projects are moved to 5.0.2, then all the problems will disappear, but I would like to make games under armv7 as well, so I need to use 4.27.2. I have already Googled everything I can, even visited Chinese forums and guides from Indians (kst, found cool chips, but not a solution to the problem)… Reinstalled the engine 3 times, reinstalled the android studio, all sdk, ndk, jdk., assembled the engine all night from github - nothing helps. Generally speaking, I’ve tried everything I can. Of course, a lot of things have happened to me during the development process for mobile phones, but this has never happened before.
If anyone has at least an idea of what the problem might be, then please write!
P.S. I forgot to specify another oddity. The build of the projects goes to OpenGL ES3.1 (Google play indicates as 2.0+). If you try to launch a project from an android studio on their emulator, the game will not start with a notification that the emulator works for applications 2.0+ and 3.1 versions. 3.2+ is no longer supported.