My game was working good on android. I made some changes and now it’s crashes When there is some asset in the map. Main menu with no asset always works but. when I try to load any map it’s most of the time crashes with no error.
Game gives no errors or warnings in cooking process
working fine on PC export
I try to debug materials. They seems fine
I changed parent of the pawns but maps with only pawns working fine
I’m using 2 master actor and their children to build the level. it seems like they are the culprits. But their meshes and materials working fine. Also I cleared and stop their functions when I was testing ( simply they where basic actors with static meshes and spline) I removed any variables they have too.
This is the error when I launch level on connected device
Script Stack (0 frames):
LogPlayLevel: 01-12 07:34:02.581 31600 31631 D UE4 :
LogPlayLevel: 01-12 07:34:02.691 31600 31631 D UE4 : Assertion failed: Package [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private\Serialization/AsyncLoading.h] [Line: 52]
LogPlayLevel: 01-12 07:34:02.691 31600 31631 D UE4 :
LogPlayLevel: 01-12 07:34:02.691 31600 31631 D UE4 : [2021.01.12-04.34.02:691][ 91]Assertion failed: Package [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private\Serialization/AsyncLoading.h] [Line: 52]
LogPlayLevel: 01-12 07:34:02.691 31600 31631 D UE4 :
LogPlayLevel: Error: 01-12 07:34:02.691 31600 31631 D UE4 : [2021.01.12-04.34.02:691][ 91]LogAndroid: Error: === Critical error: ===
LogPlayLevel: Error: 01-12 07:34:02.691 31600 31631 D UE4 : [2021.01.12-04.34.02:691][ 91]LogAndroid: Error:
LogPlayLevel: Error: 01-12 07:34:02.691 31600 31631 D UE4 : [2021.01.12-04.34.02:691][ 91]LogAndroid: Error: Assertion failed: Package [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private\Serialization/AsyncLoading.h] [Line: 52]
LogPlayLevel: Error: 01-12 07:34:02.691 31600 31631 D UE4 : [2021.01.12-04.34.02:691][ 91]LogAndroid: Error:
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:691][ 91]LogAndroid: Error: [Callstack] 0x00000000C5056B74 libUE4.so(0x0000000006589B74)!FEventLoadGraph::RemoveNode(FEventLoadNodePtr&) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C5065D9C libUE4.so(0x0000000006598D9C)!FAsyncPackage::ProcessImportsAndExports_Event() []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C50656B8 libUE4.so(0x00000000065986B8)!FAsyncPackage::Event_ProcessImportsAndExports() []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C5072E8C libUE4.so(0x00000000065A5E8C)!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C507C640 libUE4.so(0x00000000065AF640)!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C507B794 libUE4.so(0x00000000065AE794)!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C508C074 libUE4.so(0x00000000065BF074)!FAsyncLoadingThread::FlushLoading(int) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C531D9F8 libUE4.so(0x00000000068509F8)!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C531B7CC libUE4.so(0x000000000684E7CC)!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C8C6EBBC libUE4.so(0x000000000A1A1BBC)!UEngine::LoadMap(FWorldContext&, FURL, UPendingNetGame*, FString&) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C8C6AEB0 libUE4.so(0x000000000A19DEB0)!UEngine::Browse(FWorldContext&, FURL, FString&) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C8C6CCF0 libUE4.so(0x000000000A19FCF0)!UEngine::TickWorldTravel(FWorldContext&, float) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C81FB290 libUE4.so(0x000000000972E290)!UGameEngine::Tick(float, bool) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C3C8B3AC libUE4.so(0x00000000051BE3AC)!FEngineLoop::Tick() []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C3C834A8 libUE4.so(0x00000000051B64A8)!AndroidMain(android_app*) []
LogPlayLevel: Error: 01-12 07:34:02.692 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C3C92C0C libUE4.so(0x00000000051C5C0C)!android_main() []
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:692][ 91]LogAndroid: Error: [Callstack] 0x00000000C3CC1D18 libUE4.so(0x00000000051F4D18)![Unknown]() []
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:693][ 91]LogAndroid: Error: [Callstack] 0x00000000ED158494 libc.so(0x0000000000047494)![Unknown]() []
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:693][ 91]LogAndroid: Error: [Callstack] 0x00000000ED12AF6E libc.so(0x0000000000019F6E)![Unknown]() []
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:693][ 91]LogAndroid: Error:
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:693][ 91]LogAndroid: Error:
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:693][ 91]LogAndroid: Error:
LogPlayLevel: Error: 01-12 07:34:02.693 31600 31631 D UE4 : [2021.01.12-04.34.02:693][ 91]LogAndroid: Error:
LogPlayLevel: 01-12 07:34:02.696 31600 31631 D UE4 : [2021.01.12-04.34.02:696][ 91]LogAndroid: FAndroidMisc::RequestExit(1)
LogPlayLevel: Took 0,2130122s to run adb.exe, ExitCode=0
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 03157df319fa520b logcat -d
LogPlayLevel: Took 0,3520201s to run adb.exe, ExitCode=0