Android Manifest is Invalid, how to fix?

UATHelper: Packaging (Android (ETC2)): AndroidManifest.xml is invalid System.Xml.XmlException: ‘“’ is an unexpected token. The expected token is ‘"’ or ‘’'. Line 3, position 47.

I am n00b. How can I fix this?
I opened the Manifest on Android Studio and fixed the problems. But in Unreal Editor is showing the same problem when I package the project. I would like to package only inside Unreal as I was doing before this error. Changing the SDK and NDK did not solve the problem
Java 17. NDK 25. UE 5.3

Some screenshots



ever figure this out? I assume you’re following this tut:

Android In App Purchase - Platform & Builds / Mobile - Epic Developer Community Forums (unrealengine.com)

My hunch is that the @string/App_ID is supposed to be something else but i cant figure out if its just the app ID or something else.

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Thank you! I found it.
In Project Settings > Platforms Android SDK. For SDK and NDK values I was using “33” instead of “android-33”

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