C -targetplatform=Android -cookflavor=ATC -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -build -map=/Game/SWISH/Levels/TEST -skipcook -CookInEditor -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline="/Game/SWISH/Levels/TEST -Messaging" -device=Android_ATC@ZY223GP2B9 -addcmdline="-SessionId=ED6A
A42549D0149AA830DAA11B31890D -SessionOwner='kelec' -SessionName='Launch On Device' " -run
LogPlayLevel: Setting up ProjectParams for C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject
LogPlayLevel: ********** BUILD COMMAND STARTED **********
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 4.265450
LogPlayLevel: Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SWISH Android Development -Project="C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" "C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" -NoUBTMakefiles -remoteini="C:\Users\kelec\Documents\Unreal Projects\SWISH" -skipdeploy -ini:
Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -generatemanifest -NoHotReload
LogPlayLevel: PLATFORM_ANDROID_NDK_VERSION = 120200
LogPlayLevel: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
LogPlayLevel: Took 4.8349388s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel: Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SWISH Android Development -Project="C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" "C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" -NoUBTMakefiles -remoteini="C:\Users\kelec\Documents\Unreal Projects\SWISH" -skipdeploy -ini:
Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -NoHotReload -ignorejunk
LogPlayLevel: PLATFORM_ANDROID_NDK_VERSION = 120200
LogPlayLevel: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
LogPlayLevel: Compiling Native code with NDK API 'android-21'
LogPlayLevel: Performing 2 actions (2 in parallel)
LogPlayLevel: [1/2] clang++.exe SWISH-armv7-es2.so
LogPlayLevel: [2/2] clang++.exe SWISH-arm64-es2.so
LogPlayLevel: clang++.exe: error: no such file or directory: 'C:/Program Files/Epic Games/UE_4.18/Engine/Plugins/Runtime/Analytics/Adjust/Binaries/Android/NotForLicensees/UE4-AndroidAdjust-arm64-es2.a'
LogPlayLevel: clang++.exe: error: no such file or directory: 'C:/Program Files/Epic Games/UE_4.18/Engine/Plugins/Runtime/Analytics/Adjust/Binaries/Android/NotForLicensees/UE4-AndroidAdjust-armv7-es2.a'
LogPlayLevel: Total build time: 30.22 seconds (Local executor: 1.49 seconds)
LogPlayLevel: Took 31.5543896s to run UnrealBuildTool.exe, ExitCode=5
LogPlayLevel: ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SWISH Android Development -Project="C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" "C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" -NoUBTMakefiles -remoteini="C:\Users\kelec\Documents\Unreal Projects
\SWISH" -skipdeploy -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.12.05-18.53.40.txt'
LogPlayLevel: (see C:\Users\kelec\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=5 (5)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 36.564076
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
LogPlayLevel: Launcher Device ID: Android_ATC@ZY223GP2B9
LogPlayLevel: PlayLevel: No blueprints needed recompiling
LogCook: Display: Iterative cooking summary for AllDesktop,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for MacClient,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for MacNoEditor,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for MacServer,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Mac,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for WindowsClient,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for WindowsNoEditor,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for WindowsServer,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Windows,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_ASTC,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_ATC,
Considered: 485,
File Hash missmatch: 0,
Packages Kept: 485,
Packages failed save kept: 23,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_DXT,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_ETC1,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_ETC2,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_Multi,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android_PVRTC,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Android,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for HTML5,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for IOS,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for TVOS,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for LinuxClient,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for LinuxNoEditor,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for LinuxServer,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Iterative cooking summary for Linux,
Considered: 0,
File Hash missmatch: 0,
Packages Kept: 0,
Packages failed save kept: 0,
Missing Cooked Info(expected 0): 0
LogCook: Display: Sandbox cleanup took 7.415 seconds for platforms AllDesktop MacClient MacNoEditor MacServer Mac WindowsClient WindowsNoEditor WindowsServer Windows Android_ASTC Android_ATC Android_DXT Android_ETC1 Android_ETC2 Android_Multi Android_PVRTC Android HTML5 IOS TVOS LinuxClient LinuxNoEditor LinuxServer Linux iterative true
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogAssetRegistryGenerator: Chunk: 0, Started with 485 packages, Final after dependency resolve: 485
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 487, size is 233.35kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks...
LogStats: ... FixupPackageDependenciesForChunks complete. - 0.000 s
LogAssetRegistryGenerator: Display: Saving asset registry.
LogAssetRegistryGenerator: Display: Generated asset registry num assets 1800, size is 775.84kb
LogAssetRegistryGenerator: Display: Done saving asset registry.
LogCook: Display: Cook by the book total time in tick 0.000076s total time 12.418330
LogCook: Display: Peak Used virtual 5532 Peak Used phsical 3928
LogCook: Display: Hierarchy Timer Information:
LogCook: Display: Root: 0.000000ms
LogCook: Display: StartCookByTheBookTime: 9972.289296ms
LogCook: Display: CleanSandboxTime: 7415.008107ms
LogCook: Display: CollectFilesToCook: 309.491077ms
LogCook: Display: CookModificationDelegate: 0.016000ms
LogCook: Display: SearchForPackageOnDisk: 0.007112ms
LogCook: Display: GetObjectsWithOuter: 0.083555ms
LogCook: Display: GeneratePackageNames: 0.139555ms
LogCook: Display: UnsolicitedPackageAlreadyCooked: 0.109779ms
LogCook: Display: PackageCast: 0.008287ms
LogCook: Display: FullGCAssetsContains: 0.007847ms
LogCook: Display: AddUnassignedPackageToManifest: 0.000000ms
LogCook: Display: GetCachedName: 0.025677ms
LogCook: Display: AddToPackageList: 0.000000ms
LogCook: Display: GenerateLongPackageName: 0.112889ms
LogCook: Display: SavingCurrentIniSettings: 123.213941ms
LogCook: Display: ProcessingAccessedStrings: 37.863607ms
LogCook: Display: SavingAssetRegistry: 2245.670551ms
LogCook: Display: BuildChunkManifest: 244.470101ms
LogCook: Display: SaveManifests: 3.172446ms
LogCook: Display: SaveRealAssetRegistry: 1996.991562ms
LogCook: Display: IntStats:
LogCook: Display: LoadPackage=47
LogCook: Display: SavedPackage=508
LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 1.503999
LogPlayLevel: Running AutomationTool...
LogPlayLevel: Parsing command line: -ScriptsForProject="C:/Users/kelec/Documents/Unreal Projects/SWISH/SWISH.uproject" BuildCookRun -project="C:/Users/kelec/Documents/Unreal Projects/SWISH/SWISH.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Android_AT
C -targetplatform=Android -cookflavor=ATC -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -build -map=/Game/SWISH/Levels/TEST -skipcook -CookInEditor -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline="/Game/SWISH/Levels/TEST -Messaging" -device=Android_ATC@ZY223GP2B9 -addcmdline="-SessionId=5625
16854F06E4CEF0ADFC963F3216A2 -SessionOwner='kelec' -SessionName='Launch On Device' " -run
LogPlayLevel: Setting up ProjectParams for C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject
LogPlayLevel: ********** BUILD COMMAND STARTED **********
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 18.350302
LogPlayLevel: Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SWISH Android Development -Project="C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" "C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" -NoUBTMakefiles -remoteini="C:\Users\kelec\Documents\Unreal Projects\SWISH" -skipdeploy -ini:
Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -generatemanifest -NoHotReload
LogPlayLevel: PLATFORM_ANDROID_NDK_VERSION = 120200
LogPlayLevel: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
LogPlayLevel: Took 17.0915614s to run UnrealBuildTool.exe, ExitCode=0
LogPlayLevel: Running: C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SWISH Android Development -Project="C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" "C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" -NoUBTMakefiles -remoteini="C:\Users\kelec\Documents\Unreal Projects\SWISH" -skipdeploy -ini:
Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -NoHotReload -ignorejunk
LogPlayLevel: PLATFORM_ANDROID_NDK_VERSION = 120200
LogPlayLevel: NDK toolchain: r12b, NDK version: 21, GccVersion: 4.9, ClangVersion: 3.8.256229
LogPlayLevel: Compiling Native code with NDK API 'android-21'
LogPlayLevel: Performing 2 actions (2 in parallel)
LogPlayLevel: [1/2] clang++.exe SWISH-armv7-es2.so
LogPlayLevel: [2/2] clang++.exe SWISH-arm64-es2.so
LogPlayLevel: clang++.execlang++.exe: error: no such file or directory: 'C:/Program Files/Epic Games/UE_4.18/Engine/Plugins/Runtime/Analytics/Adjust/Binaries/Android/NotForLicensees/UE4-AndroidAdjust-armv7-es2.a'
LogPlayLevel: : error: no such file or directory: 'C:/Program Files/Epic Games/UE_4.18/Engine/Plugins/Runtime/Analytics/Adjust/Binaries/Android/NotForLicensees/UE4-AndroidAdjust-arm64-es2.a'
LogPlayLevel: Total build time: 48.19 seconds (Local executor: 6.73 seconds)
LogPlayLevel: Took 50.2713595s to run UnrealBuildTool.exe, ExitCode=5
LogPlayLevel: ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe SWISH Android Development -Project="C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" "C:\Users\kelec\Documents\Unreal Projects\SWISH\SWISH.uproject" -NoUBTMakefiles -remoteini="C:\Users\kelec\Documents\Unreal Projects
\SWISH" -skipdeploy -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.12.05-19.50.01.txt'
LogPlayLevel: (see C:\Users\kelec\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=5 (5)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 68.105118
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error
Thatd from the first error (red text) to the last error (red text)