Android Java Libraries in UE4 Game (OUYA SDK, Google Play Game Services, etc.)

hi [MENTION=11153] Babcock[/MENTION] so when we can spec to see that? in 4.14? im using the android.hardware.camera2 api right now, there is a way to access the camera from c++? or really is just java side? because sometime ago i research a lot, and i never see a example, but poeple on the wild internet told me this is posible with unofficial APIs, i made this in the early 4.5 i think, but when see this post i decide upgrade to use the android new plugin system based in GearVR plugin, i never use the media framework, i will take a look