One of my users reported that my game build is flickering on their device.
The device is LG K50S, which uses the Android_PowerVR_GE8xxx device profile.
The device profiles have the default values, I didn’t tinker anything with it yet. The renderer is OpenGL ES 3.1.
Video showing this behavior: https://gfycat.com/illustriousbelove…russianterrier
I tried turning off/on mobile hdr, no change.
Did anyone experience such issues before?