Android Game doesn't launch on device

After successfully packaging and Android project I tried running the game on the mobile device however I get this message on launch, sometimes it only runs the splash screen for a second and then it displays this message:

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After days and days of trying to uninstall and reinstall both the engine and Codeworks and trying different approaches I still can’t find a way (It’s frustrating!), I’m building the project for All, API level is 19 for shipping build, using the UE4 default BPtemplate.
PLS YOUR HELP.

Perhaps you are experiencing the folllowing issue:
https://answers.unrealengine.com/questions/816325/android-packaging-target-26-crash-when-using-obb.html

Give the Android setting “package game data inside .apk?” a try and see if it works. Not exactly a complete solution as the apk will likely become to large to be allowed for distribution on play, but it would perhaps allow you to test on a mobile device, and it would be interesting to know if you have the same issue.

I followed a youtube tutorial and Got it working but thanks. I’m now experiencing problems with materials and particle systems with mobile, it seems so LIMITED!!!

Which youtube tutorial you followed, please tell. I am facing the same problem,
As I open my game on my mobile, it shows a splash screen and comes back at the home screen. But my other small games work fine.