Android Game Crashes When Started - Audio Mixer Related

Hey folks. I’m getting a Log Error and my game crashes when I try to open it on my device. I have added permissions for Audio Record and I have BP’s that check for permissions and request them if they aren’t already granted. This works fine but after I tap the screen to allow, the game crashes I get the following log errors:

LogAndroid: Error: === Critical error: ===
LogAndroid: Error:
LogAndroid: Error: Assertion failed: AudioCapture.IsStreamOpen() 
LogAndroid: Error:
LogAndroid: Error: [Callstack] 0x00000000C16D1874 libUE4.so(0x000000000880E874)!void FDebug::CheckVerifyFailed(char const*, char const*, int, char16_t const (&) [1])  []
LogAndroid: Error: [Callstack] 0x00000000C0E8BB24 libUE4.so(0x0000000007FC8B24)!Audio::FAudioCaptureSynth::StartCapturing()  []
LogAndroid: Error: [Callstack] 0x00000000BCABCFB4 libUE4.so(0x0000000003BF9FB4)!UAudioCaptureComponent::OnBeginGenerate()  []
LogAndroid: Error: [Callstack] 0x00000000BF03EC7C libUE4.so(0x000000000617BC7C)![Unknown]()  []
LogAndroid: Error: [Callstack] 0x00000000BF000708 libUE4.so(0x000000000613D708)!Audio::FMixerSourceManager::PumpCommandQueue()  []
LogAndroid: Error: [Callstack] 0x00000000BEFFF0F8 libUE4.so(0x000000000613C0F8)!Audio::FMixerSourceManager::ComputeNextBlockOfSamples()  []
LogAndroid: Error: [Callstack] 0x00000000BEFFEB1C libUE4.so(0x000000000613BB1C)!Audio::FMixerDevice::OnProcessAudioStream(TArray >&)  []
LogAndroid: Error: [Callstack] 0x00000000BF0005F4 libUE4.so(0x000000000613D5F4)!non-virtual thunk to Audio::FMixerDevice::OnProcessAudioStream(TArray >&)  []
LogAndroid: Error: [Callstack] 0x00000000BEFEF288 libUE4.so(0x000000000612C288)!Audio::FOutputBuffer::MixNextBuffer()  []
LogAndroid: Error: [Callstack] 0x00000000BEFF0E54 libUE4.so(0x000000000612DE54)!Audio::IAudioMixerPlatformInterface::RunInternal()  []
LogAndroid: Error: [Callstack] 0x00000000BEFF0F88 libUE4.so(0x000000000612DF88)!Audio::IAudioMixerPlatformInterface::Run()  []
LogAndroid: Error: [Callstack] 0x00000000BCDD77FC libUE4.so(0x0000000003F147FC)!FRunnableThreadPThread::Run()  []
LogAndroid: Error: [Callstack] 0x00000000BCD34B18 libUE4.so(0x0000000003E71B18)!FRunnableThreadPThread::_ThreadProc(void*)  []
LogAndroid: Error: [Callstack] 0x00000000EED10CDC libc.so(0x00000000000ABCDC)![Unknown]()  []
LogAndroid: Error: [Callstack] 0x00000000EECC7DC4 libc.so(0x0000000000062DC4)![Unknown]()  []
LogAndroid: Error:
LogAndroid: Error:

Anyone have any clue what’s going on? My game needs mic permissions and uses constant mic input to read the volume of the player’s voice and returns that envelope value to me for use.

Thanks ahead of time!

Any news about this error?