Hey,
I’m currently working on an android game, but as sonn as I try to package my Game for Android Multi, i get some errors.
A lot of materials failed to compile, and in the packaged version, the meshes which are using these materials , only have the default material.
The Error Message:
PackagingResults: Warning: Failed to compile Material /Game/ParagonShinbi/Characters/Heroes/Shinbi/Skins/Tier_1/Shinbi_Jade/Materials/M_Shinbi_Skin_Jade.M_Shinbi_Skin_Jade for platform GLSL_ES3_1_ANDROID, Default Material will be used in game.
Does someone know how to solve this?