Android Error Build Failed RunUAT.bat ERROR

Hi,

Sorry for long delay - I’ve been on holiday. I don’t quite get how I am supposed to create a multi-mapped game for Android when the facility to load a new map is not there. Is this a priority, since I don’t understand how I’m supposed to move from one level to the next (ie one map to the next) without calling the game to open the next map/level.

The game I’m currently working on is the simplest thing around, and should’ve been a doddle to breeze through, but I just don’t get why it just won’t work.

*frustration setting in now - not your fault I know - just generalised frustration at ‘simple’ things being so hard. I wish someone I knew had an iDevice so I could see whether it works on a iOS device either.

So far I get the same response from the game whether I try it on a Galaxy S4 or a Nexus 7.