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android device requirements?

i’m starting a new project targeting android devices and i’m wondering what will be the minimum requirements for android devices to run games made with ue4

thanks in advance for the help.

p.s.: sorry if this is kind of newbie question, i made a quick search on the android development sub-forum and i didn’t found anything about that.

It depends on your game. If you use lowpoly meshes, static lighting, etc. - then it’ll easily run on old devices, like Galaxy S5, etc.

thank you for the advice @Apollo1444