Checked the Win 7 Environment Variables.
Attempted various on UE 4.11.1, 4.10.4, 4.9.2, VS2013CE, VS2015CE.
I also note that the Android phone doesn’t show up in the UE4 device manager.
‘adb devices’ sees the phone.
The linked “Android Quick Start” help doc from UE4.11 was written for UE4.9. Not sure if this is relevant.
Is there a way to debug exactly which components are missing?
I can’t find any log to indicate what to try next.
Any help with direction would be appreciated.
SOLVED.
Installed on my new MSI GT80. Everything works. UE411, VS2015, No Tegra.
Still don’t know why not on the other machine. Could be in some log somewhere.
Anyone else having same problems, I would be happy to try and help.
Make sure also that all of your Android SDK paths in Project Settings > AndroidSDK are correct as well. If you’re like me and updated from an old SDK you may have accidentally missed changing those. Though it really would help if this error was more insightful or useful.