Android Debugging

I’ve recently started an Android project on Unreal 4.20, I’m creating an APK package using the UnrealFrontend.

Following this tutorial here…droidDebugging

I’m debugging my “app-app” on my device and have breakpoints in place. However none of my breakpoints are being hit, even in BeginPlay, Tick of actors I know are being spawned. Any suggestions as to why this is happening? Do I need to load further symbols from a specific place? Are the configurations mentioned in the tutorial correct in particular the one regarding LLDB Startup Commands?

Thanks in advance,

Same problem here, i also appreciate any help. Meanwhile keep trying.