Android crash /split_config.armeabi_v7a.apk!lib/armeabi-v7a/libUE4.so

Hello everyone, I get this crash on some devices, as I understand it is related to in-game purchases, no one knows how to fix it?
stacktrace
backtrace:
#00 pc 0000000003c0e478 /data/app/~~HHHBjL_xQGQwCoW_FcrmZg==/com.dreamdust.dinosaursimulator-3scJ9mnkq0uwHq_Q3EFCwA==/split_config.armeabi_v7a.apk!lib/armeabi-v7a/libUE4.so (offset 0x1000) (FGenericWidePlatformString::GetVarArgs(char16_t*, unsigned int, char16_t const*&, std::__va_list)+5032)
#00 pc 0000000003c0068c /data/app/~~HHHBjL_xQGQwCoW_FcrmZg==/com.dreamdust.dinosaursimulator-3scJ9mnkq0uwHq_Q3EFCwA==/split_config.armeabi_v7a.apk!lib/armeabi-v7a/libUE4.so (offset 0x1000) (FGenericPlatformMisc::LowLevelOutputDebugStringf(char16_t const*, …)+72)
#00 pc 00000000039e5f5c /data/app/~~HHHBjL_xQGQwCoW_FcrmZg==/com.dreamdust.dinosaursimulator-3scJ9mnkq0uwHq_Q3EFCwA==/split_config.armeabi_v7a.apk!lib/armeabi-v7a/libUE4.so (offset 0x1000) (Java_com_epicgames_ue4_GooglePlayStoreHelper_nativeQueryComplete+2900)
#00 pc 0000000000045d6f /data/app/~~HHHBjL_xQGQwCoW_FcrmZg==/com.dreamdust.dinosaursimulator-3scJ9mnkq0uwHq_Q3EFCwA==/oat/arm/base.odex (art_jni_trampoline+254)
#00 pc 00000000000d49d5 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub_internal+68)
#00 pc 00000000004bd3a3 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub+294)
#00 pc 0000000000123631 /apex/com.android.art/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+148)
#00 pc 000000000023786f /apex/com.android.art/lib/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+254)
#00 pc 0000000000233cb1 /apex/com.android.art/lib/libart.so (bool art::interpreter::DoCall<true, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+568)
#00 pc 00000000004b7449 /apex/com.android.art/lib/libart.so (MterpInvokeVirtualQuickRange+500)
#00 pc 00000000000d3214 /apex/com.android.art/lib/libart.so (mterp_op_invoke_virtual_range_quick+20)
#00 pc 000000000024e394 /data/app/~~HHHBjL_xQGQwCoW_FcrmZg==/com.dreamdust.dinosaursimulator-3scJ9mnkq0uwHq_Q3EFCwA==/oat/arm/base.vdex (com.epicgames.ue4.GooglePlayStoreHelper$d.a+1252)
#00 pc 00000000004b27cf /apex/com.android.art/lib/libart.so (MterpInvokeInterface+1578)
#00 pc 00000000000cf614 /apex/com.android.art/lib/libart.so (mterp_op_invoke_interface+20)
#00 pc 00000000002393ec /data/app/~~HHHBjL_xQGQwCoW_FcrmZg==/com.dreamdust.dinosaursimulator-3scJ9mnkq0uwHq_Q3EFCwA==/oat/arm/base.vdex (com.android.billingclient.api.g0.run+72)
#00 pc 000000000022c45f /apex/com.android.art/lib/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.12569139320450087573)+254)
#00 pc 000000000023279d /apex/com.android.art/lib/libart.so (art::interpreter::EnterInterpreterFromEntryPoint(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame*)+120)
#00 pc 00000000004a243d /apex/com.android.art/lib/libart.so (artQuickToInterpreterBridge+712)
#00 pc 00000000000d9561 /apex/com.android.art/lib/libart.so (art_quick_to_interpreter_bridge+32)
#00 pc 00000000005ad8a9 /system/framework/arm/boot-framework.oat (android.os.Handler.dispatchMessage+64)
#00 pc 00000000005b02e1 /system/framework/arm/boot-framework.oat (android.os.Looper.loop+1352)
#00 pc 00000000003d6851 /system/framework/arm/boot-framework.oat (android.app.ActivityThread.main+776)
#00 pc 00000000000d49d5 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub_internal+68)
#00 pc 00000000004bd4e3 /apex/com.android.art/lib/libart.so (art_quick_invoke_static_stub+290)
#00 pc 0000000000123643 /apex/com.android.art/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+166)
#00 pc 00000000003e25ef /apex/com.android.art/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+54)
#00 pc 00000000003e3c1d /apex/com.android.art/lib/libart.so (art::InvokeMethod(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jobject*, _jobject*, unsigned int)+928)
#00 pc 0000000000384de7 /apex/com.android.art/lib/libart.so (art::Method_invoke(_JNIEnv*, _jobject*, _jobject*, _jobjectArray*)+30)
#00 pc 0000000000083667 /apex/com.android.art/javalib/arm/boot.oat (art_jni_trampoline+110)
#00 pc 000000000090a3b9 /system/framework/arm/boot-framework.oat (com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+112)
#00 pc 00000000009128af /system/framework/arm/boot-framework.oat (com.android.internal.os.ZygoteInit.main+2086)
#00 pc 00000000000d49d5 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub_internal+68)
#00 pc 00000000004bd4e3 /apex/com.android.art/lib/libart.so (art_quick_invoke_static_stub+290)
#00 pc 0000000000123643 /apex/com.android.art/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+166)
#00 pc 00000000003e25ef /apex/com.android.art/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+54)
#00 pc 00000000003e2391 /apex/com.android.art/lib/libart.so (art::JValue art::InvokeWithVarArgsart::ArtMethod*(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, std::__va_list)+340)
#00 pc 00000000003e2ebf /apex/com.android.art/lib/libart.so (art::JValue art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, std::__va_list)+42)
#00 pc 0000000000315e15 /apex/com.android.art/lib/libart.so (art::JNI::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*, std::__va_list)+500)
#00 pc 0000000000068f69 /system/lib/libandroid_runtime.so (_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, …)+28)
#00 pc 000000000006f611 /system/lib/libandroid_runtime.so (android::AndroidRuntime::start(char const*, android::Vectorandroid::String8 const&, bool)+608)
#00 pc 0000000000002e37 /system/bin/app_process32 (main+982)
#00 pc 000000000005fdd9 /apex/com.android.runtime/lib/bionic/libc.so (__libc_init+68)

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