I am experiencing an android crash to desktop with my mobile game.The game doesn’t load and fails immediately. Could anyone help me troubleshoot the issue? I have recently moved my game to Google Play and added login nodes on my game instance blueprint. The game runs fine and with no errors in PIE.Same with launching the persistent level to the connected android device. Seems to be related to the shipping build in some way. The game will not launch successfully when downloading a full build from Google Play.
My log is attached below.