I am working on an archviz project and so far on PC I have the scene looking great. Everything exports fine and plays. I have duplicated my project to create an android version and this exports fine until the level loads and the scene is completely overexposed, pretty much all you can see is a white screen and the odd table/door outline.
I read that this may be the auto-exposure or the eye adjustment exposure which i both disabled and still no change. i then dialled down all my lights to a setting of 1 and re-computed the lightmass and exported and this worked, the scene is visable but very dark.
Does anyone know why the lights are different on each device. I have now tested on a mac and it looks identical to the PC. Juts android is giving me the headache!
Thanks