Hello! I’m trying to follow with Google VR guide (https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/1/index.html)
And when I’m trying to build Android package I’ve got an error.
UATHelper: Packaging (Android (ASTC)): Running AutomationTool...
UATHelper: Packaging (Android (ASTC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/UnrealProjects/test2/test2/test2.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/UnrealProjects/test2/test2/test2.uproject -cook -stage -archive -archivedirectory=D:/AndroidBuild -package -clientconfig=Development -ue
4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -utf8output
UATHelper: Packaging (Android (ASTC)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\UnrealProjects\test2\test2\test2.uproject
UATHelper: Packaging (Android (ASTC)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe test2 Android Development -Project=D:\UnrealProjects\test2\test2\test2.uproject D:\UnrealProjects\test2\test2\test2.uproject -NoUBTMakefiles -remoteini="D:\UnrealProjects\test2\test2" -noxge -generatemanifest -NoHotRe
load
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 24, GccVersion: 4.9
UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 0,9937065s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe test2 Android Development -Project=D:\UnrealProjects\test2\test2\test2.uproject D:\UnrealProjects\test2\test2\test2.uproject -NoUBTMakefiles -remoteini="D:\UnrealProjects\test2\test2" -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 24, GccVersion: 4.9
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Compiling Native code with NDK API 'android-24'
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target is up to date
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Deploying test2 Android Development...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Receipt Filename: D:\UnrealProjects\test2\test2\Binaries\Android\test2.target
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVRController\GearVRController_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GoogleVR\GoogleVRHMD\Source\GoogleVRHMD\GoogleVRHMD_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL: ..\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVRController/GearVRController_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/GoogleVRHMD_APL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL: ..\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ====16.07.2017 0:46:24====PREPARING TO MAKE APK=================================================================
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Building Java with SDK API level 'android-24'
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Patching ant.bat to work around commandline length limit (using unused drive letter Z:)
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Using package name: 'com.YourCompany.test2'
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to shim file D:\UnrealProjects\test2\test2\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Shim data file up to date so not writing. ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file D:\UnrealProjects\test2\test2\Build\Android\src\com\YourCompany\test2\AlarmReceiver.java ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file D:\UnrealProjects\test2\test2\Build\Android\src\com\YourCompany\test2\DownloaderActivity.java ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing to template target file D:\UnrealProjects\test2\test2\Build\Android\src\com\YourCompany\test2\OBBDownloaderService.java ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Template target file up to date so not writing. ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Cleaning up files based on template dir D:\UnrealProjects\test2\test2\Build\Android\src\com\YourCompany\test2
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: D:\UnrealProjects\test2\test2\Binaries\Android\test2-arm64-es2.apk is out of date due to newer input file D:\UnrealProjects\test2\test2\Binaries\Android\test2-arm64-es2.so
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: UPL Init: arm64-v8a
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Android Permission Plugin Init
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: GearVR init
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: GearVRController init
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Google Cloud Messaging init
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: GCMClientSenderID set: false
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: GoogleVRHMD init
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Sustained-performance mode is desired
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Project supports daydream, will enable async reprojection when possible.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Android Voice init
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Disabling Show Launch Image for Daydream enabled application
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: bPackageDataInsideApk = False
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Added repository: C:\NVPACK\android-sdk-windows\extras\android\m2repository
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Added repository: ..\Source\ThirdParty\Android\extras\google\m2repository
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Added repository: ..\Source\ThirdParty\Android\extras\android\m2repository
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AARImports: com.android.support, support-v13, 25.0.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AAR: support-v4: 25.0.0 newer than 23.0.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: AAR: support-annotations: 25.0.0 newer than 23.0.0
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Extracting AARs
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ====16.07.2017 0:46:24====PREPARING NATIVE CODE=================================================================
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: On build machine.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Disabling Show Launch Image for Daydream enabled application
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Copying permission_library directory to staging before build
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Directory ..\/Source/ThirdParty/AndroidPermission/permission_library copied to D:\UnrealProjects\test2\test2\Intermediate/Android/APK/JavaLibs/permission_library
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Copying GoogleVR buildtime files to staging
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Directory ..\/Source/ThirdParty/GoogleVR/lib/common_library copied to D:\UnrealProjects\test2\test2\Intermediate/Android/APK/JavaLibs/common_library
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ====16.07.2017 0:46:24====UPDATING BUILD CONFIGURATION FILES====================================================
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for common_library...
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for permission_library...
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0...
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0...
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0...
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0...
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UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-compat-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-core-ui-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-core-utils-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-fragment-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-media-compat-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v13-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-25.0.0...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ���⥬� �� 㤠���� ���� 㪠����� ����.
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool:
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ==== Writing new GameActivity.java file to D:\UnrealProjects\test2\test2\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ====
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preparing native code for debugging...
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ERROR: C:/NVPACK/android-ndk-r12b/ndk-build.cmd failed with args APP_ABI="arm64-v8a " NDK_DEBUG=1
UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Total build time: 37,10 seconds (NoActionsToExecute executor: 0,00 seconds)
UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 37,2905154s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ASTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe test2 Android Development -Project=D:\UnrealProjects\test2\test2\test2.uproject D:\UnrealProjects\t
est2\test2\test2.uproject -NoUBTMakefiles -remoteini="D:\UnrealProjects\test2\test2" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.07.16-00.46.21.txt'
UATHelper: Packaging (Android (ASTC)): в AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionar
y`2 InTargetToManifest)
UATHelper: Packaging (Android (ASTC)): в Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Android (ASTC)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (ASTC)): в BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Android (ASTC)): в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (ASTC)): в AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (ASTC)): в AutomationTool.Program.Main()
UATHelper: Packaging (Android (ASTC)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
Please help! I’ve tried everything I’ve found googling, such as install CodeWorks to drive C, running editor with administrative privileges, and nothing helped