No the armv7 and ES2 should just work fine if you have launched successfully other maps within your project. I didnt mean if it is compiling an AKP separately parallel to your lanching attempt. I meant packagin your project to an APK an intall that to your device. But nevermind, I think slowly but steadily we are getting closer to the core of the problem. I think the problem must be on the level itself. A component that you added, or a setting in the WorldSettings might be able to do that. I would suggest making a failsave copy of your map, and checking the suspicious/newly added elements. Maybe even deleting them, and try to launch the map in between. Just make sure that you have a safe copy of the map!