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Android Back Input Event Bug

Hi! Looks like I found a bug with using Android Back button (input event), here a example how to reproduce:

Launch Unreal Engine 4.20.2 -> New Project -> Select ThirdPerson Template & create it -> Go to ThirdPersonExampleMap Blueprint -> Setup it as on screenshot below (Backspace for debug in PIE) -> Make ETC1 Android Build -> Launch it on Device and make sure all work as should (when press Android Back, game shut down)

ExampleLevelBlueprint.png
Then

Launch the created Project -> Go to Project Setiings -> Android -> Input-> Switch Allow Bluetooth Controllers to false -> Make ETC1 Android Build -> Launch on Device -> Use a Android Back button -> Nothing happen, no input

Also, here a post from aswerhub when I tried to figure out what I doing wrong.
https://answers.unrealengine.com/questions/824585/android-back-button-dont-fire.html?childToView=824901#answer-824901

Hey @GloryOfNight - Thanks for those details! Would you mind reporting that bug via our the UE Bug Submission form?

Sorry, for taking so long.
I created bug report as you say=) Thanks for that form, didn’t know about that