Android ATC failed for Google VR project

Hi everyone ,
I followed the instructions of the Unreal Engine ( https://docs.unrealengine.com/latest/INT/Platforms/GoogleVR/QuickStart/3/index.html ) aids but at the end the packing failed :confused:
Can i have some help ?
i have this in the Output Log :

LogSavePackage: Save=36.58ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/Saved/UEDPCEntryLevel0C991CA74AFE9E5A5B3350B0496EA8A3.tmp’ to ‘…/…/…/…/…/…/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/Saved/Autosaves/Game/UEDPCEntryLevel.umap’
LogSavePackage:Display: Finished SavePackage …/…/…/…/…/…/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/Saved/Autosaves/Game/UEDPCEntryLevel.umap
LogEditorTransaction: Undo Spawn Play From Here Start
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Running AutomationTool…
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREMYTPE2016/ADOBATIJEREMYTPE2016.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Jérémy/Documents/Unreal Projects/ADOBATIJEREM
YTPE2016/ADOBATIJEREMYTPE2016.uproject -cook -stage -archive -archivedirectory=C:/Users/Jérémy/Desktop/Andoid_Builds -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=Multi -build -CrashReporter -utf8output
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): CommandEnvironment.SetupBuildEnvironment: WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): CommandEnvironment.SetupBuildEnvironment: WARNING: Assuming no compilation capability.
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Jérémy\Documents\Unreal Projects\ADOBATIJEREMYTPE2016\ADOBATIJEREMYTPE2016.uproject
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: You are attempting to compile on a machine that does not have a supported compiler!
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary2 PlatformEnvVars, Nullable1 InChangelistNumberOverride, Dictionary2 InTargetToManifest)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.BuildCommand.Execute()
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Automation.Process(String] CommandLine)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): à AutomationTool.Program.Main()
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): Domain_ProcessExit
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): copying UAT log files…
MainFrameActions: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

Thanks

Do you have properly installed CodeWorks and Visual Studio?

“WARNING: ERROR: NOTE: Please ensure that 64bit Tools are installed with DevStudio - there is usually an option to install these during install”
Install Visual Studio Tools 64bit :slight_smile:

There’s a difference between Visual Studio and Visual Studio Tools ? :3 :slight_smile: Otherwise , Thanks for your reply :slight_smile: (gameDna studio and DRob)