About a month ago I decided to download UE4 - when I saw the announcement that it was free.
I like to code and I like to contribute to open source projects, but after installing UE4 I realized that its going to take me some time to get familiarized with game development.
Nevertheless, I am an open source fan and the Unreal Engine/Unreal Tournament concept and project excites me enough to make me want to be a part of it, so I made an Android app to track the projects:
It aggregate the latest blog posts, marketplace listings, and displays the Twitch countdown timer.
Free, no ads, open source (MIT license), source code right here: https://github.com/sevagh/UnrealTracker
The first iteration looks plain. My friends who beta tested it for me suggested that I make it look more “unreal”, the buttons, fonts and everything. I’ll try.
I want to add a feature that pulls information from the Github repo of UT (latest commits, branches, issues, what have you) but that will require log-in and I need to do research on the best safety practises
Please post your feedback and criticism. I’m an Android novice.