One thing I noticed in the log is that I’m getting this nasty looking error: D/UE4 (13600): [2016.04.20-22.30.15:536][ 0]LogInit:Display: Project file not found: …/…/…/MobileTest/MobileTest.uproject
What happens on the phone
The app gets installed fine on the phone, but when I tap to start the app screen goes black for 5 seconds and then just crashes/exits.
What I was thinking
At the moment of packaging in UE4, do we need to package in a certain location ? I’ve packaged outside the project location somewhere on my HDD, but it seems that the package needs to be able to find the uproject file ?
Thanks so much for taking the time, .
Well, eventually I’ll be running the project through GearVR. For now I’m just trying to get it to run on my Galaxy S5 Update:
You totally put me on the right track to debug this issue. I unchecked “Configure the AndroidManifest for deployment to GearVR” in the Advanced android settings and the app is now running on my phone.
For future reference : Checking this box means the app will only run when the phone is inserted into the GearVR device and it will keep on crashing when it’s not ?
I would love a little more background info when you have the time.
Yes, if you check that box again it’ll be intended for VR, not to run on the device without VR. Some devices have the option to turn the screen itself into “VR” for testing, but you’ll need to research to see if yours allows it or not. Let us know if you run into any other complications.