Android 16 (API level 36) by Aug31

Here it is again, the yearly requirement update from google for android. As usual, current Unreal is not support for the requirements. What do? Just let our apps die until Epic has decided to come around and fix this?

ps. I don’t get this. Why can’t epic release support for new API before hand. I just spent 3 months moving and rebuilding everything for the new IOS requirements. Don’t they know it takes time to upgrade and google and ios has their cycle update on the clock every year? I mean, if I migrate to the latest unreal version, I would expect it to work for at least another year or so. Now it’s not even 3 months. Who could work in developer hell like this?

Please Epic, at lest give us some updates on when API 36 will be here.

Hate to mention, but Unity already supported 16 since July last year…

Hello?

upgrade your ndk to r30, then android sdk api-36 ready to go.

Wish it was that easy. Have you tested it yet?

I have no idea what requirement is changed for the new Gradle. I rather wait for official answer before upgrading engine on my own.

Hello? Epic?