A fully plug-and-play interaction system for Unreal Engine 5 that you can attach to any actor in your project. Designed for maximum flexibility, controller support, and easy customization.
Core Features:
3 interaction types: Press, Hold, and Mash.
Multiple Usage Mode: allow repeated interactions with cooldown/reload delay.
Focus Mode: smart Sphere Cast Trace from the player’s camera — automatically shows or hides the interaction widget when the player is looking at an interactable object.
Controller Support: full compatibility with both keyboard/mouse and gamepads (Xbox & PlayStation).
Interaction Indicator: a clean widget appears when the player enters the first collision sphere range.
Highly Customizable: easy to integrate, tweak, and expand to fit your own gameplay.
Free Input Icon Packs included:
Keyboard & Mouse icons: Deface Games Free Icon Pack
Xbox & PlayStation icons: Julio Cacko Free Input Pack
Ready for production:
This system is game-ready out of the box — drag, drop, and start creating interactions. Every element can be customized to perfectly match your project’s design.
Documentation
Additional Content:
Third Person Template
Demo Level and Blueprints
Royalty-Free Icons
Plugins:
CommonUI
Modeling ToolsEditorMode