Andrew Ermakov - Zombie, Ghoul, Disfigured of wasteland

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The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 4.

Video Preview on YouTube: https://youtu.be/NcLv3SqcLTQ

Textures:

  • all texture map 4096x4096 (you can reduce the image size)

  • 3 textures

  • 1 materials

18 animations:

  • attack (x5)

  • walking (x2)

  • run (x2)

  • idle (x3)

  • rage (x2)

  • death (x2)

  • gethit (x2)

Polycount:

  • verts 17137

  • tris 33634

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